FluffaMario
2.5K posts

FluffaMario
@FluffaMario
Modder/3D Modeler I struggle with words sometimes and tend to be shy, please be gentle!
Tham gia Ekim 2016
182 Đang theo dõi1.3K Người theo dõi

@SB2749 As a bit of insight on how Mario is assembled in-game, it's built on top of what Super Mario 3D World does by splitting the Left/Right Hands, Face, Eyes and Head (the Cap and Hair).
These get referenced in one BYML file, then attached to Mario's body in multiple separate files.
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@SB2749 Also, a bit of cursed knowledge I've learned from fiddling with the game files: Mario's face is the only sub-actor among his base set of body parts that has hard-coded jiggle physics, and it's always active on any "face" object listed in Mario's sub-actors BYML file.
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@Haun_Chi Not true! you're fun to talk to in general in my opinion!
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Hola.
Hoy vengo a lanzar un hilo hablando sobre la situación de Glitch y Gooseworx, ya de forma ligeramente más cordial y controlada hablando por parte también de mi futuro como @M_Films_ dentro del reino de la animación y la animación independiente.
Aún no he comenzado con (+)


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@gowayornoway Ye! I plan to rig it so it can animate, just having a little trouble planning it out is all.
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@FluffaMario Completely off topic, but do you plan on making his face animated as well? Would be cool to see him blinking!
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@MarioBrothBlog This is also part of why Luigi is shorter in his playable form too, as the animation format Nintendo used during this era's model formats stored the translation information in animations in Relative format with Maya-based Scaling Compensation, thus forcing the same proportions.
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@MarioBrothBlog @tekno_thom Interestingly, digging through the files also reveals that Luigi directly reuses most of the same animation files as Mario in a shared archive. Which also includes naming all of Playable Luigi's textures in his BDL file the same filenames as Mario to keep compatibility.
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🧵 THREAD
1/ The law passes on a Tuesday.
Age verification now becomes mandatory for every website. Every social media platform. Every forum. Every comment section.
No more usernames. No more pseudonyms. No more anonymous accounts.
Every word you type online is now permanently attached to your legal name, your government ID, and a database that will outlive you.
Anonymity is dead. And by Friday, you will understand what you lost.
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@EdwardSabaVO @Zakkujo The model is, though was inspired by all of the work you guys did and wanted to try my hand at making Mario's model look as official as possible.
Either way, thought I'd share this since was being nudged by some folks on Discord about this!
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@MarioYusuke @Zakkujo Is this a different mod than the one that one of my colleagues Garrulous64 did?
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WHAT IF THE MARIO CAST WAS IN SONIC RACING CROSSWORLDS?!
Take a listen at the VICTORY THEMES made for the Mario characters as if they were in Crossworlds!
These themes were composed by @Zakkujo BIG THANKS TO YOU! #SonicRacingCrossWorlds
youtu.be/DAbbaa6B05U

YouTube
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@SCTerracon I tried smoothing out the transition between fur colors on the shoulders a bit, only other thing I'd personally change in terms of adapting the game design is adding buckles to the straps for his boots.
honestly? I kind of like this edit more than the official model in some ways!

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@Schweddyoshi @MarioHolo1 Soon enough! just kind of struggling with a few details is all
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@MarioHolo1 Will this model alongside the Luigi edit ever be released?
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@Jukobut3 Please do! I'd love to make a custom model of this design!
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Might end up making a model sheet/turnaround for this guy given how many people seem to love him
JukoDuko (COMMS CLOSED)🦒🦒🦒@Jukobut3
My ideal classic sonic design
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