The Coding Brain
60 posts

The Coding Brain
@The_CodingBrain
Indie game developer, working on AlphaNet game engine! (If you see me as triangle x it's just because I changed the name)
Israel Tham gia Şubat 2018
43 Đang theo dõi4 Người theo dõi

@The_CodingBrain LWJGL3 has better replacement libraries that can do all the things slick-util was able too plus more, therefore it was no longer needed.
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Just saying that I use @LWJGL for more than a year now, and I only now I found out that glGenTextures can never out put a 0...
I was surprised...
youtu.be/8gbgsWMaijo

YouTube
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#javaprograming #javatutorial
#programming #tutorial #dudukastle #dktutors #eclipse #netbeans
public class FirstJavaTutorial
{
public static void main(String [ ]args)
{
System.out.println("Hello Wednesday");
// prints Hello Wednesday
}
}
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@kundanbora4 @LWJGL I will start adding physics into my engine, do you have any tips?
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Hey @LWJGL , I'm trying to load a texture to my shader using a setUniform function that takes in the name of the uniform in the shader and an int value.
Is it possible to set the int value to my texture id?
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@LWJGL Wow thank you so much, you just made my life 10 time easier!
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@The_CodingBrain Do consider looking into using the 'Java Agent for debugging LWJGL3' github.com/LWJGLX/debug also available on the LWJGL3 downloads page, makes it much easier to find hard to find errors.
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Just released a new video on my channel of me creating a game engine with @LWJGL 3.
I think I did it well so here is a link:
youtube.com/watch?v=caCg8h…

YouTube
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Just had the biggest @LWJGL 3 debugging session in three months 😴☕
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I love it when @EclipseJavaIDE posts a programming meme!
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