Tweet ghim
PB2
193 posts

PB2
@pb2dev
Indie game dev. Current project: Island Royale. A multiplayer cooperative battle royale mobile app.
Tham gia Ekim 2024
168 Đang theo dõi63 Người theo dõi

Live on Twitch right now! Might do some coding. Mostly just chillin. Stop in and say hello 👋🏼 😊
twitch.tv/pb2dev
English

🎙️ Excited to announce the first episode of my new X Spaces series: Inside Indie Dev
This Saturday at 9pm I’ll be talking with @Vadenyxt about his project Deadzone Aeon. We’ll be talking about the inspirations behind the game, the development process, and how he has utilized AI tools.
I hope to see some of you there. Set a reminder and tune in! 🚀
English

Meeting other indie game devs is always so motivating and rewarding. I highly recommend looking into if there are any game dev meetups or a local IGDA chapter in your area #indiedev #gamedev #networking
English

@th3_game_dev Great start! Based on the type of game though, that might be too many colors/layers. The ground takes up too much space and is too distracting if it is only going to serve as a platform for the player to run around on
English

This is my first time creating pixel art for my game. Like I have never drawn any pixel art before, How is this grass looking to you?
#indiegame #pixelart

English

@eldritchhousegs @Dangen_Ent @dmbarbosa1 @th3_game_dev @NevaehProject0 @roguesnail @BEHEMUTT 👑 <- for you
English

@WillisEllis8 Your consistency and persistence to post that many days of progress is remarkably impressive
English

For day 953 of coding, I made a way to slow down the game in order to better see the hitbox interactions
#gamedev #gamedeveloper #Gamedevelopment #gamedesign #gamedesigner #gamedesigning #coding #dailycoding #dailycodingchallenge #dailycodinghabit #GMS2 #gamemakerstudio2
English

#ff Please follow these #indiedev if you're not already 👽
@oficial_DKAZB
@th3_game_dev
@pb2dev
@NevaehProject0
And these supporters of #indiegame devs as well 👽
@Redot_Engine
@Pixelart_1992
@tkkoi_
#followfriday #gamedev #IndieGameDev
GIF
English

@artem_sini39436 The way the box gets snagged on the wall. Not bad frustrating, just an interesting challenge!
English

@pb2dev Hi thanks for the feedback. What exactly is frustrating? The tension is controlled manually by the player — either to pull the object tighter or to loosen it
English






