
Redot
3.3K posts

Redot
@Redot_Engine
Official account of Redot, the free open source game engine. Your game, your rules. https://t.co/m5nWBv83na https://t.co/zC11UUwWjj




Reworking an old entry made for redot game jam since we made it as a team i had many things i didn't like, but now i get to apply my own standards with no deadlines props for @LuckoDaStars for the opportunity Engine used: Redot Engine 26.1 #indiegame #devlog



Hey @StayAtHomeDev and @colosoglobal, I messaged you three days ago asking you to remove my name from the student review section of your paid course immediately. You acknowledged it was wrong on Thursday and promised to fix it. It's still there, three days later, during your launch sale. You used an old comment I left on a public YouTube video and took it out of its context to make it look like I'm personally recommending your "class" before it's even available. I can't speak for @uheartbeast and @ThisIsDarkDax, but regardless, their comments look like they've been taken out of context too. Apart from being misleading to your customers, it's a false attribution. You understand this should have been considered an urgent website update, right? Because it's making real people appear as though they said things about your product that they didn't. It's not something you let slide over the weekend during a sales campaign before taking it down. It's your choice to base your $200 video course on a free and publicly available demo, environment, models and characters that we released under CC-By 4.0. But it's pretty sketchy to vaguely list "assets" as a course perk and a "special gift from StayAtHomeDev". Then it's a whole different level altogether to make it sound like we also endorse the product. Remove the comment and GDQuest's logo immediately. There's room for everyone in education, Godot, and gamedev to get honest recommendations and keep competition healthy and ethical. P.S. Thanks for the creative commons attribution in thin grey font at the bottom of a section dedicated to your own portfolio and only after I mentioned the license. Much appreciated.
















I should really be working on Cluster5, but I finally got too curious about Redot/Godot. The @Redot_Engine Spring Jam ends April 29th - maybe I'll have something to submit for kicks 'n giggles.


