
David | Studio 46
2.7K posts

David | Studio 46
@AtStudio46
Games focused on story and immersion Wishlist: https://t.co/E3Ij0rgOIV Newsletter: https://t.co/emesPXFlT4


Information on today's layoffs epicgames.com/site/en-US/new…

What's this? Info on Unreal's next-generation terrain solution? 👀 Full 3D, enabling overhangs and tunnels?! Multi-user non-destructive modifiers, and it can still import heightfields?! Both Nanite and trad LODs 🤯dev.epicgames.com/community/lear…

Jensen Huang: "If that $500,000 engineer did not consume at least $250,000 worth of tokens, I am going to be deeply alarmed. This is no different than a chip designer who says 'I'm just going to use paper and pencil. I don't think I'm going to need any CAD tools.'"

Peak co-creator is encouraging indie devs to break free from traditional polished development cycles. Instead, he says, prototype quickly and lean into the chaotic, social fun that these low-fi co-op titles deliver while the window is still open. "Make friendslop games before the fad dies."

Tens of thousands of physics-based enemies, now running on Steam Deck, in our indie game There Are Millions of Goblins. Using the 3D Neighbor grid setup for inter-particle collisions, I realised I'm able to detect the concentration of enemies at any given location. Turns out I could increase gpu performance by about 300%, by not rendering any goblins that are obscured by a horde layer above them. Still work to be done. We can make it even better - but this is an exciting step, and hopefully encouraging for players that worry their hardware couldn't handle it! #gamedev #indiedev

Announcing NVIDIA DLSS 5, an AI-powered breakthrough in visual fidelity for games, coming this fall. DLSS 5 infuses pixels with photorealistic lighting and materials, bridging the gap between rendering and reality. Learn More → nvidia.com/en-us/geforce/…

Game dev Cakez77 reacts to how much money his game made 30 hours after release following four years of development


Countless hours of my life wasted because I thought you could only have one anim tab open at once 😭



Friendly Reminder to get your Freebies @UnrealEngine @fab




