TopcatFM

353 posts

TopcatFM banner
TopcatFM

TopcatFM

@TopCxt

加入时间 Aralık 2013
436 关注340 粉丝
Taris Resh | DreamTestLabs
Taris Resh | DreamTestLabs@TarisResh·
Coordinated FUD, meet coordinated Shill. Why pay your employees on time when you can pay people to post randomly that they work for you and have been paid on time everytime? The least they could do is change the posts >.>
TopcatFM@TopCxt

I am OTG's highest paid employee and I can confirm all the rumours were fake. Payments always on time. OTG has been live for over 1.5 years, and we’re still here despite how much some people would love to see otherwise. Sorry, we won’t be giving you that privilege.

English
9
1
14
895
Leonard 🦁⃤
Leonard 🦁⃤@LeonardDonalds·
@TopCxt @delete_delete03 Guy who copy-pasted his boyfriend fake claim of being a Gunzilla employee Not only are you lying, you are sitting in Israel while using aimbot on a dead game. Crazy how this works, go fight coward.
English
1
0
0
37
TopcatFM
TopcatFM@TopCxt·
I am OTG's highest paid employee and I can confirm all the rumours were fake. Payments always on time. OTG has been live for over 1.5 years, and we’re still here despite how much some people would love to see otherwise. Sorry, we won’t be giving you that privilege.
Vlad Korolev@VladK133

While people who have never played OTG and have never built a business sit and spread FUD to farm a few views — targeting the biggest web3 game ever created, a game that represents not only itself but the entire web3 gaming industry in front of traditional gaming — we will keep building for the millions of players who actually love our product. And we are deeply grateful for that support. Many choose to show it by becoming paid OTG Pro subscribers (100k users signed in 2025 alone). Every single day, 3,000 new players join OTG. And for those still spreading FUD — we’re happy to set up a live dashboard so you can see every new player joining in real time. Access will cost you 100k GUN — so you can finally put real weight behind your words. Through all of the noise, OTG now has the highest player retention we have ever seen — 2.5x higher than in October 2024, reaching industry-record D1 retention. A year ago, the same voices were claiming the game didn’t have enough players for fast matchmaking. Since then, we have launched multiple new modes — Ranked, Solos, and Custom — something that is only possible with a rapidly growing player base. The same haters who posted thousands of times that we would never appear on Xbox, PlayStation, or Steam — were wrong. It happened. We are now the only web3 game to date available on PlayStation and Xbox. They said we wouldn’t ship the narrative campaign — we already shipped it to players in Q3 last year, and we keep expanding it with every new seasonal update. They said we wouldn’t keep delivering — yet every single month we ship more updates, more features, and more content. Just open our YouTube channel — the track record is public. Haters keep making predictions. We keep delivering. OTG is a game built by a company of over 400 people, developed over 6 years, where the founders invested tens of millions of dollars before raising a single dollar externally. Within 6 years, there has never been a single day where anyone worked in a “work-life balance” mode — it has been a day-and-night fight to ship a project of the scale of Call of Duty, built by an independent studio. And we made it. Through top streamers, we put a web3 game in front of hundreds of millions — doing more for this space than anyone. Off The Grid today is not just part of web3 gaming — it defines it, whether some people like it or not. Being named Web3 Game of the Year two years in a row. Today there is a new narrative from haters — that Gunzilla incorrectly laid off contractors or paid them with delays. Yes, we are optimizing costs — like every company in gaming, crypto, and tech is doing right now. We have been doing this for over a year. And yes, to not disrupt company operations, some payments may be scheduled in a way that works for the company’s cash flow — not always for everyone individually. That’s the reality of the world we live in. But to protect the interests of our players and our full-time official employees — whose salaries, over 6 years, have never been delayed by more than a week — we operate at a pace that ensures the company continues moving forward. And of course, we honor every obligation. We apologize for any inconvenience this may have caused. It’s also worth noting that one of the loudest voices — a contractor who finished working with us just a week ago — was repaid immediately. OTG has been live for over 1.5 years, and we’re still here — despite how much some people would love to see otherwise. Sorry, we won’t be giving you that privilege. And while our dear haters keep trying to find new reasons why Gunzilla should fail — we will keep responding with achievements. Including being recognized by one of the most reputable business media outlets in the world as one of the most innovative companies in gaming in 2026 — for bringing new life into the largest printed gaming magazine in the world, Game Informer, which we continue to grow day by day. fastcompany.com/91497218/gamin…

English
14
3
41
4.6K
Ghost
Ghost@Synth_Gaming89·
@TopCxt Lmfao 🤣 🤡 so what yall just copy and pasting responses now? This is another reason crypto gaming will never take off
English
1
0
4
299
TopcatFM
TopcatFM@TopCxt·
@Ziegler_Dev ranked should be open all days if you dont have the gear to play ranked befcause you lost it all then simply dont play ranked
English
0
0
0
13
Ziegler
Ziegler@Ziegler_Dev·
Cryo and Ranked are coming and we're excited to see players battle it out over Tau Ceti and traverse into the big scary moon-like ship in the sky. We've put out a few posts about Cryo, poured through the variety of comments and feedback we've seen so far, and wanted to take some time to explain some of the initial decisions we've made around Cryo and Ranked with regards to weekend scheduling. So without further ado, here's what we have been thinking: We are of course always iterating and are open to looking at other options in the future, but the Ranked/Cryo Archive weekend decision is really built around three points: - Preparing: We acknowledge that players will lose a lot of gear on Cryo and Ranked because it is intended to challenge you to your limits. As a result of that, it's important that Cryo and Ranked feel like an event you can schedule towards, grind gear up to do, etc. The loop of spend time grinding gear to spend it in Cryo or Ranked is reflected in this choice as a weekly cycle. - Economy Talk: We have some great rewards on Cryo that kind of break the bank when it comes to economy and power gain. If we were to look at having it open all the time, we'd probably have to adjust how frequently you can earn these rewards so that we don't flood the game with amazing loot all of a sudden. - Logistics Time: Cryo and Ranked both have entry requirements (gear ante) that are built around the idea of you matching with other players on an equal investment level. They also both have a high level requirement to ensure you've experienced enough of the game to understand the challenges inherent to the game. This inherently makes the amount of people in that queue at any time unpredictable. Both of these experiences also need a consistent flow of players in the queue to make sure matches are full to retain the challenge. To reduce the match times and allow players to find matches quicker, making it a scheduled event means more players will show up during that window and feed the queue pool better. We also acknowledge that there are likely some who cannot participate on the weekend or are excited about the experience and want to no-life it for weeks, and we appreciate that. We'll be looking into what we can do to retain these considerations and potentially accommodate this in the future. Things we may iterate on in the future: - Staggering Ranked and Cryo queues more so they overlap less - Looking at changing the days we do either Cryo or Ranked - Changing the ante values of Cryo or Ranked - Looking at any other conditions (solo experience, crew fill experience, etc.) and iterating on it! Marathon is an evolving game and part of evolving is seeing how this initial launch plays out and adjusting as we go =). Thanks for the feedback, keep it coming and we'll update you when we figure out the next evolution.
English
360
278
4.2K
395.8K
TopcatFM
TopcatFM@TopCxt·
RT @FlawgamingHQ: BACK 2 BASIC is here. 🔥 No loadouts. Just skill. 🗓 March 8 - 20:00 CET 💰 $40 Match Winners 💀 $40 Top Fragger Duo 4 mat…
English
0
2
0
88
Lord Bugz
Lord Bugz@Bugzvii·
@TopCxt Did u reset stream? Cuz I use window. Did u reset game too or?
English
1
0
0
37
Lord Bugz
Lord Bugz@Bugzvii·
Marathon mouse isnt working on menu's for anyone else? I have a final mouse
English
3
0
5
1.2K
TopcatFM
TopcatFM@TopCxt·
@Bugzvii also im using window cap and it fixed it for me i also have final mouse
English
1
0
1
65
TopcatFM
TopcatFM@TopCxt·
@Bugzvii make sure you dont have game cap on any of your scenes
English
1
0
0
64
Vozskii
Vozskii@Vozskii·
Yesterday I played The Finals for the first time (on mnk btw) and had WAY too much fun. Probably gonna be throwing it into the rotation so I can keep learning mouse and keyboard. W game, can’t believe I slept on it for this long. @reachthefinals #TheFinals
English
15
1
55
3.3K