Ranon Sarono

2.2K posts

Ranon Sarono banner
Ranon Sarono

Ranon Sarono

@hyper3d

Principal Animator @InfinityWard / Former Senior Animator @Respawn | MWIII, MWII, MW 2019, Apex Legends, Titanfall 2 | ✝️

Tennesee 加入时间 Kasım 2013
0 关注39.7K 粉丝
置顶推文
Ranon Sarono
Ranon Sarono@hyper3d·
This popped into my head while animating
Ranon Sarono tweet media
English
95
3.8K
27.9K
805.3K
Ranon Sarono
Ranon Sarono@hyper3d·
Rewatching Episode III and I'm wondering what in the world happened here
English
3
3
79
9.5K
Ranon Sarono
Ranon Sarono@hyper3d·
Glock...with a hopper?
English
992
7.3K
76.3K
8.4M
Ranon Sarono
Ranon Sarono@hyper3d·
The Whizzbanger, or "that" one Pimp My Gun creation
English
461
11.5K
88.9K
6.8M
Ranon Sarono
Ranon Sarono@hyper3d·
@Skelet1Snakepit @LucasBotkin As far as viewmodels, he was only a consultant and gave plenty of advice on how to handle the manipulation of fire arms. We studied a lot of his movements, techniques and principles to apply them across the board with the viewmodel animations. No mocap!
English
0
0
12
528
Ranon Sarono
Ranon Sarono@hyper3d·
@Skelet1Snakepit @LucasBotkin Unfortunately this is a common misconception. Lucas only did mocap for the 3rd person characters to help create the visual identity of what we were aiming for, and maybe only a remnant of what we captured of him is in game.
English
1
0
23
1K
Ranon Sarono
Ranon Sarono@hyper3d·
Super Smash MA5Bros
English
46
2K
12K
392.8K
toastybread
toastybread@toastybreadarts·
I know I’m super late to this, but I have to ask since my brother just showed me the gun: Did you do the animations for the 9mm Daemon in Modern Warfare II (2022)? @hyper3d
English
1
0
2
1.1K
Ranon Sarono
Ranon Sarono@hyper3d·
@Hypo_Thermick Hey thanks! I’ll admit a lot of these aren’t super polished and many were just placeholders to get the animation system working, but I did think that at least getting the run anim to look good was important as that’s what I was doing the most when testing 🙂
English
0
1
32
4.4K
Hypo
Hypo@Hypo_Thermick·
@hyper3d Stellar!! Love the way you've animated him. That run is really satisfying.
English
1
0
55
4.6K
Ranon Sarono
Ranon Sarono@hyper3d·
I had a lot of free time back in 2020. Initially I set out to tinker around with Unity, but ended up making a very messy and unpolished reimagination of E-102 Gamma's gameplay from Sonic Adventure that was held together with a lot of spaghetti code and duct tape🧵
English
98
1.4K
8.2K
365K
Ranon Sarono
Ranon Sarono@hyper3d·
@tangentiallogic Ah yes...the thing I feel like I don't have enough of, and sometimes too much of! 🫠
English
0
0
63
5.4K
Ranon Sarono
Ranon Sarono@hyper3d·
I had an idea for a tasteful reimagining of Gamma's storyline, but I don't think I'll go back to this anytime soon. I also thought of making it an animated series instead, which is where this video initially came from. In the end I concluded that it would take way too much time.
English
71
2.4K
11.4K
294.3K
Ranon Sarono
Ranon Sarono@hyper3d·
This was the first actual completable level that I worked on, just with some very basic elements.
English
6
104
1.1K
55.4K