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CodeRed
CodeRed@CodeRed_dev·
Undertale's gameplay : 😃 Undertale's code : 💀
CodeRed tweet media
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CodeRed
CodeRed@CodeRed_dev·
If only there was an easier way..... 😔
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Lemi
Lemi@dumeganz·
@CodeRed_dev I'm not ashamed of becoming an else if statement gremlin as long as i don't stop developing.
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BADGRAPHIX
BADGRAPHIX@badgraphix·
@CodeRed_dev It's a good reminder that consumers aren't playing for your code, it's just a means to an end.
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Vinnie The BadGuy
Vinnie The BadGuy@VinceTheBadGuy·
@CodeRed_dev One of the few reasons why I am still bit shy on focusing on game dev. Now you might suggest why not co-operate with someone who can code. That's reason two: having to talk to people.
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SpookDev
SpookDev@MichaelthedevY·
@CodeRed_dev Once I finish a game, I do not want to look at its code ever again, it's complete horror.
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no matter
no matter@YIngYang87bub·
@CodeRed_dev don't abuse if/else. it's perfect decision for... me т-т
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Keith O
Keith O@DaRealDeadlyDad·
@CodeRed_dev "Do not cite the derp coding to me; I was there when Eamon was written!" DDD said calmly.
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Bora
Bora@kulkalkul·
@CodeRed_dev I know this is a meme, but unless you are going with branchless, there is nothing wrong with having long if/else chains or switches.
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Generic_mexican_user
Generic_mexican_user@MexicanGeneric·
@CodeRed_dev HAH! code! pfft! hahah! imagine: coding! what a funny joke, mr game dev. any who. back to doing weird, esoteric stuff in wolf RPG editor with things that feel like coding, but aren't.
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sunshine
sunshine@sailingbeachbum·
@CodeRed_dev what should it be? switch statements? serious question.
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Benwick
Benwick@_benwick·
@CodeRed_dev The horror of Barony's source code... and Undertale
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