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@CodeRed_dev Reject marketing, make game about the marketing you knew you should've been doing. Call it a social experiment to salvage your fragile ego... ???, profit.
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@CodeRed_dev I've spent probably the last three weeks preparing content for marketing just a reveal trailer. I miss coding. But it is what it is. I've saw games that skyrocketed wishlists 2 years later with some new demo. I know the feel ugh
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@CodeRed_dev Honestly I feel that, marketing is all well and good
But sometimes you have to focus on the game in order to get it to a point where the marketing will have a bigger impact
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@CodeRed_dev Like the Great Wall, every line of code we add builds something legendary. 加油! 🐉
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@CodeRed_dev NextFest was pretty good to me, only went in with about 1000 wishlists. Was hoping for much more but I suppose that's where the... marketing comes in down the line 😢

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@CodeRed_dev I know it’s tough, but don’t give up! Keep going, and things will come together. You got this!
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@CodeRed_dev I spend 2 years trying to market on twitter, and only had about 1000 wishlists
Of which not even 7% resulted into sales...
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@CodeRed_dev I wishlisted Little Scavenger, played the demo, decided it wasn't for me and deleted from wishlist. (This took me like 2 months)
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@CodeRed_dev Good luck with the game development!
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