
Cool fix to this I had is that the devs look at every common trading resource in Rust (sulfur, metal, HQM, crude, cloth, low grade, scrap) and set limits based on its rarity. Sell for too much or to little, you’d see: “You can’t price that this low” or “That price is too high”
XkEVV@xkevvrust
53,000 sulfur in first 4 hours of wipe, drone system definetly not completely ruining the entire game. right chat???
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