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@UnityCodeMonkey Placing the switch/case (or match) in an update is not recommended practice unless you absolutely need to verify the physical behavior.
Singletons also have their limitations, especially if they are dependent on each other (creation priority).
But these patterns are usefull !
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@UnityCodeMonkey @UnityCodeMonkey another one most commonly used object pooling, great for optimisation, you missed it 👐👐
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