金晩

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金晩

金晩

@melodicgin

Indie Dev building GAAP (Open Source Finance). Stack: Go, Next.js, gRPC. Focused on clean architecture and high performance. Cat lover.

Earth انضم Ağustos 2023
246 يتبع355 المتابعون
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金晩
金晩@melodicgin·
I sold my property to go all-in on global asset allocation. 🌏 Managing a complex portfolio across multiple currencies and brokers was a nightmare. Firefly III is great, but I wanted something faster, modern, and built with Go. So I built my own. Introducing GAAP: A high-performance, self-hosted personal finance platform. 🚀
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金晩
金晩@melodicgin·
RIP antigravity’s tab feature. TOTALLY BROKEN. 📉 Just tried the Trae update and saw this popup. `express pass`, emmm... the Trae team clearly spends way too much time at Universal Studios... 🦖🎡😂
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金晩
金晩@melodicgin·
@tualatrix 我昨天试了下 qwen 3.6 Plus ,在 Trae 里 2 个问题用完 100w 免费 token 🥲
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图拉鼎
图拉鼎@tualatrix·
Copilot 里面的用量真的很夸张,跑了整整一个多小时,才把 30% 跑到 28%…真的非常合适跑需求明确的长任务。如果是 Claude Opus 的话,半小时就能把 5 小时窗口跑没了,不对,也许是 15 分钟😂
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图拉鼎@tualatrix

最近开始尝试 copilot-cli,我觉得这是最不折腾的、可以替代 claude-code 和 codex 的、适合绝大多数人的 Coding Agent 了。10 美元的订阅费不贵,无门槛使用,也不会封号,用量体感很大(300 Premium Requests),关键是一次订阅,能用所有模型…我觉得新的「量大管饱奖」要颁发给 Copilot。

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金晩
金晩@melodicgin·
True to its name, Antigravity flips your world upside down the moment you start looking for a vibe. 🥲🥲
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金晩
金晩@melodicgin·
@tualatrix Google AI Pro 用户一样的心路历程 🥲
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图拉鼎@tualatrix·
不想再买第四个 ChatGPT Plus 账号了,于是第 N 次成为 Claude Pro 会员。貌似这个动画还有 Bug。
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金晩
金晩@melodicgin·
@vikingmute 文言文阅读太难了,我记得这个创意好像看到过😅
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Viking@vikingmute·
今天这个 Caveman 又火了:github.com/JuliusBrussee/… 原理还是一样,用更加凝练的语言让大模型输出内容,去掉废话,说是能减少 75%。 我又想到:怎么还没有人做一个中文类似的啊,用文言文可以说是非常简单了,这可以是获取 star 的最简单方式了。 “您好!关于您遇到的 React 组件重复渲染问题,原因很可能是在每次渲染时都创建了新的对象引用。当您将内联对象作为 prop 传递时,React 的浅比较会认为它是不同的对象,从而触发重新渲染。我建议您使用 useMemo 来对该对象进行记忆化处理。” => “重绘者,新对象之故也。内联为 prop,浅比异。用 useMemo 记之。” 这都力省多少 token 了啊
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金晩 أُعيد تغريده
andrew chen
andrew chen@andrewchen·
The future of game engines is ThreeJS because this is what agent coding defaults to using. Pretty amazing the kinds of things people are building now
Danny Limanseta@DannyLimanseta

I am having a lot of fun with this ThreeJS game. Will probably be spending more time on this cosy flyer game for #vibejam And btw, shaders are awesome! I highly recommend anyone building a 3D game to add some shaders to make your game look good. Here's a quick primer on the different types of shaders you can tell your AI to level up your game's graphics: - Noise-based shader for water refractions or shimmer - Fresnel shader for a nice rim lighting effect on your 3D game objects - Post-processing shader to change your game's color scheme dynamically - Post-processing shaders like the VHS effect that @levelsio use for the Drone flyer game - Shader effect to make the trees sway or objects wobble - and many more uses Shaders are incredibly versatile and useful. I would recommend you to go YT to check out some shader basics videos and come up with more creative uses for them!

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Luyu Zhang
Luyu Zhang@goocarlos·
我经常需要在做产品的过程中,快速索引各种框架、方法论和思维工具。 设计思维、JTBD、Kano 模型、精益画布、北极星指标、AARRR…… 这些框架你可能都听过,但下次要用的时候,你还是会打开 Google 或者 Claude 从头搜。 我也一样。所以我顺手做了 pmframe.works——100 个产品思维框架的索引站。每个框架都有: · 可视化结构图 · 真实案例拆解 · 可下载的 Skill 站在巨人的肩膀上,少走弯路。 免费开放,拿去用。
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DailyPapers
DailyPapers@HuggingPapers·
NVIDIA just released a quantized Gemma 4 31B on Hugging Face NVFP4 compression delivers 4x smaller weights with frontier-level accuracy. Runs on consumer GPUs with a 256K context window.
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金晩
金晩@melodicgin·
Wan2.2 拼接多段的连贯性真的难调 🫥
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金晩
金晩@melodicgin·
I think I found the cheat code for the algorithm. 😉
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金晩
金晩@melodicgin·
随手闲鱼搜了下 docker emmm 太有才了。。
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Three.js@threejs·
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金晩
金晩@melodicgin·
@_chenglou Cool! It was so easy to integrate into my new homepage. The deterministic reflow is buttery smooth. Thanks @chenglou!
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Cheng Lou
Cheng Lou@_chenglou·
My dear front-end developers (and anyone who’s interested in the future of interfaces): I have crawled through depths of hell to bring you, for the foreseeable years, one of the more important foundational pieces of UI engineering (if not in implementation then certainly at least in concept): Fast, accurate and comprehensive userland text measurement algorithm in pure TypeScript, usable for laying out entire web pages without CSS, bypassing DOM measurements and reflow
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金晩
金晩@melodicgin·
@catmangox 这规模和堪比加州大火了
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金晩
金晩@melodicgin·
@cellinlab 我上了 Google Antigravity 的贼船,只能精打细算的用 🥲
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