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Hey, do you like extra spicy noodles?


Crimson Desert first impressions: ✅️ Visuals - Stunning ✅️ world feels fully alive. Hustle and bustle in towns, everyone talking, everyone reacting - all very cool 😒 Combat - Fine, serviceable ❌️ Story & Characters - totally uninspiring and basic. Every conversation so far has been dull and emotionless, though I do enjoy how homo-erotic it all is 😂 ❌️ Controls - Messy. L1 + Square to jump? Guy runs like a mental patient. Radial menus not great, finicky. Nothing feels intuitive, like holding start and using d-pad to use quick menu ❌️ Learning things is a nice idea, just not a fan of standing still & staring at everything for 3 seconds to do so So far I'm feeling quite... meh, about it. I'll play more of course but I'm not excited to do so. I feel like the real enjoyment will kick in once the traversal options set in, like dragons and jetpacks. I'm only a few hours in, so hopefully it picks up soon, but it currently feels like a visually and mechanically impressive, but boring, updated Skyrim.



Here are my first impressions of Crimson Desert. +The World is gorgeous and lived in +Exploration is fun and addicting +The game is whimsical and fantastical +\-Combat takes time to click +\-Some quests are fun, some are not -Kliff has the personality of a Cliff -Controls







@LegacyKillaHD I predicted after the preview that this is one that game journalists will loathe. There is zero hand holding and even at the preview event I witnessed several journalists from big outlets getting stuck in the tutorial puzzle for 45 plus minutes...







@LegacyKillaHD I predicted after the preview that this is one that game journalists will loathe. There is zero hand holding and even at the preview event I witnessed several journalists from big outlets getting stuck in the tutorial puzzle for 45 plus minutes...












