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IvanAtlas
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IvanAtlas retweetet

Our entry for the @rive_app X @contra HMI Vehicle Challenge.
I would say the one we enjoy the most so far!
This time, we approached it differently.
A single story merging multiple use cases.
• Onewheel HMI, adding a new interface layer to Airwheel
• Helmet HMI, extending an LS2 helmet
• Car HMI, reimagined for a Hyundai IONIQ 5 concept
With a small extra: a Spaceship Cruiser Navigation concept at the end.
"The Making" will come in another post.
🔊 🎶 👇
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@drawsgood This is amazing! Is the script itself populating and removing the tasks? Or is the script controlling Rives native list feature?
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IvanAtlas retweetet

🚨 Hiring alert, retweets appreciated!
Guido Rosso@guidorosso
Open RIVE roles 🚀 🧑🎨 Creative Technologist — dogfood the editor, build demos, shape the product 👩💻 Editor Engineer — core editor with @luigirosso (CTO), @airnanan (founder of Lottie), @philterdesign (Flash OG) 🤖 Applied AI Engineer — give our AI agent superpowers across design, animation, and code 🔧 DevOps — CI/CD and infra across all our open-source runtimes
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IvanAtlas retweetet

Woodland Tactics is finally playable, just in time for the Games with Rive challenge over at Contra. Everything was built 100% in the @rive_app editor.
Check out the walkthrough video 👇
Playable link in the comments 🎮
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@SalmanTLN Keep going Salman, you’re doing great! People can enjoy both of them, or prefer something other than what I have here!
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@SalmanTLN Thank you Salman!!😄First time doing a voice over like this so I was nervous posting haha
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@javoliver88 Thank you so much Javier! You comment means a lot to me. I'm always looking forward to your next post. Your work is always amazing!
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@IvanAtlas_ @rive_app Great work Ivan, excellent video presentation as well!
Best of luck in the contest. The submission has great potential!
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@AlexKosakowski @rive_app That you Alex! I appreciate the support 😊
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@LarsenPhil Scripting for the particle effect entirely :) I just have the script reference the two artboards components I made. It took a few iterations, but happy how it turned out! Most of the iterations were getting the code to be optimized.
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@IvanAtlas_ Did you use scripting for the particle effect entirely, or is it animations you did with the randomization being controlled by the particle effect?
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@IvanAtlas_ @rive_app Those sound effects are so good! Nice video walkthrough
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