Leah 🧪🦎⚛️

3K posts

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Leah 🧪🦎⚛️

Leah 🧪🦎⚛️

@hrmny_

🦀 @rustlang | @preactjs core | @cbase | opinions are my own | appreciates headpats | 🏳️‍🌈 | @onesiejs | she/her | 🦋 https://t.co/Wemw91V05y

Drifting around space and time Beigetreten Nisan 2013
380 Folgt1K Follower
Tom Krcha
Tom Krcha@tomkrcha·
Introducing Code on Canvas in @pencildev AI design tool for Claude and Codex. Design ❤️ Code are officially in a relationship, opening new ways to create on canvas. Ask agent to generate custom design tools inside Pencil on the fly, create interactive components, generative art and more, but still keep the full manual design control. This is just the beginning. Let us know what you think. And let's take it to the next level together. Download the new Pencil update today.
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Leah 🧪🦎⚛️
Leah 🧪🦎⚛️@hrmny_·
@karrisaarinen @alfongj @linear "the agent can debug, task coding agent, review the code, and escalate to a human when needed" I think we're still at the point where human feedback in most of those steps is very valuable agents often come to wrong conclusions / write code that looks right but is broken
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Karri Saarinen
Karri Saarinen@karrisaarinen·
I agree that raw agentic coding will be highly competitive. That’s not the bet we’re describing here. The bet is that coding alone is not the whole workflow. Linear is a source of reported problems, sometimes it’s just best to have agent take it and solve it in Linear. We’re not training our own model, the Linear coding agent will use the SOTA coding models + harness, but instructed with the linear context and having the interface. For example, bugs get reported to linear, the agent can debug, task coding agent, review the code, and escalate to a human when needed. The engineer now gets to review this whole work, or bits of it, instead of tasking the coding agent manually. Teams still need a system that holds context, turns it into coherent work, and coordinates execution across people and agents. It will still work with other coding agents or systems, just that there is native way to do it too.
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Linear
Linear@linear·
Issue tracking is dead. We are building what comes next. linear.app/next
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Boris Cherny
Boris Cherny@bcherny·
1/ Use claude --worktree for isolation To run Claude Code in its own git worktree, just start it with the --worktree option. You can also name your worktree, or have Claude name it for you. Use this to run multiple parallel Claude Code sessions in the same git repo, without the code edits clobbering each other. You can also pass the --tmux flag to launch Claude in its own Tmux session.
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Boris Cherny
Boris Cherny@bcherny·
Introducing: built-in git worktree support for Claude Code Now, agents can run in parallel without interfering with one other. Each agent gets its own worktree and can work independently. The Claude Code Desktop app has had built-in support for worktrees for a while, and now we're bringing it to CLI too. Learn more about worktrees: git-scm.com/docs/git-workt…
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jovi 🐨
jovi 🐨@JoviDeC·
We've released a first version of the preact-devtools-ui, you can see an example implementation at stackblitz.com/edit/vitejs-vi… Go play with it and if you have any feedback feel free to throw it at us!
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Leah 🧪🦎⚛️
Leah 🧪🦎⚛️@hrmny_·
@i2cjak Unfortunately I don't have a regular Pico because I refuse to buy stuff with micro-usb, but maybe it still counts?
Leah 🧪🦎⚛️ tweet mediaLeah 🧪🦎⚛️ tweet media
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jovi 🐨
jovi 🐨@JoviDeC·
🎉 Preact 11 beta is here! After years of thoughtful development, we're delivering major improvements with minimal breaking changes. Better hydration, forward refs by default, and performance upgrades - all while maintaining the stability you love about Preact X.
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Sander 🇳🇴
Sander 🇳🇴@SanderSkjegstad·
My @BetterSoftwareC talk is out! It's about dynamic phase alignment. I tried to make it fun. I think you'll enjoy it, even if you're not into audio programming, because the algorithm is very understandable. Enjoy! Shoutout: @gizmobly for the great Q&A! youtube.com/watch?v=JNCVj_…
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Leah 🧪🦎⚛️
Leah 🧪🦎⚛️@hrmny_·
@thereal_apk @framer The AI generated "contraption" on the right ain't it Also, the scroll handler is super slow for me, maybe implemented in a weird way
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Ashwin Pradeep Kumar
Ashwin Pradeep Kumar@thereal_apk·
Decided it was time to update my portfolio! The old version didn't reflect my current skill level. So while I compile all the case studies, here's a temporary version. ✨ Built with @framer. I've added scroll behavior too. Feel free to check it out below 👇
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Mellow_Online1
Mellow_Online1@MellowOnline1·
Yesterday, an alleged major @Steam data breach occurred, compromising over 89 million user records (roughly two-thirds of all Steam accounts). These datasets are being sold for over $5,000 on what appears to be a site akin to Mipped. Mipped alongside their sister sites is a forum site we at @SteamSentinels have warned Steam about for years for instances of developer blackmailing, review manipulation, greenlight boosting, and other dodgy activities, but as of yet, Steam hasn't tried to take action against the site. techraptor.net/gaming/news/sh… steamcommunity.com/groups/Sentine… This inaction has ultimately led to the selling of tens of millions of user account details. ✅ Enable two-factor authentication ✅ Monitor your email for suspicious activity ✅ Change your Steam password (and others, if reused) ✅ Beware of phishing attempts disguised as game promotions or support messages ✅ Join Sentinels of the Store to stay in the know! steamcommunity.com/groups/Sentine… linkedin.com/posts/underdar…
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Leah 🧪🦎⚛️
Leah 🧪🦎⚛️@hrmny_·
@hourlyFox gambling sponsorship is the worst thing you could do, I hope they gave you life changing amounts of money to spam that shit with every post
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Arma Platform
Arma Platform@ArmaPlatform·
Due to ongoing server disruptions, we will be postponing this event. In the meantime, our team is working non-stop to resolve this issue and bring things back to normal. 🛠️
Arma Platform@ArmaPlatform

Tune in for an #ArmaReforger Regiment Play Session, where community content creators and developers face off in "Seize and Secure" — a custom competitive game mode made by Community Veteran @Sir_Iron_Beard! ⚔️ 📅 Date: February 2, 1900 UTC 📺 Watch: @ArmaPlatform" target="_blank" rel="nofollow noopener">youtube.com/@ArmaPlatform

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Arma Platform
Arma Platform@ArmaPlatform·
Our latest patch addressed the most common crash issues from the previous version, and our devs are already working on hotfixes to address more community reported issues. We're currently working on some adjustments to ensure night-time lighting is more consistent across all platforms. We appreciate all of the valuable community feedback you and others have been giving us!
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Arma Platform
Arma Platform@ArmaPlatform·
With over 260k new players on PS5 and 172k daily active users across all platforms, #ArmaReforger is exploding 💥 And we're not slowing down. Our devs are working harder than ever on new features and listening to player feedback. Here's what's coming: - More hotfixes to 1.2.1 - Focused on addressing commonly reported issues and implementing community feedback. - Update 1.3 - A massive update bringing mortars, building destruction, helicopter rocket pods, and much much more. - Future updates - Completing the project roadmap and beyond. - Kolguyev - A new island based on the original from Arma: Cold War Assault, featuring entirely new assets and an immersive, foreboding, industrial atmosphere. Hold on to your helmets, soldiers. We're in for a wild ride 🫡
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