BoomPixel

926 posts

BoomPixel

BoomPixel

@realBoomPixel

Beigetreten Temmuz 2015
296 Folgt64 Follower
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BoomPixel
BoomPixel@realBoomPixel·
Neuer Kill-Rekord 😄
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BoomPixel
BoomPixel@realBoomPixel·
Is it possible to add an option to disable or reduce particle effects in first-person view? Right now the only workaround I have is removing the particles that cause it @Simon_Hypixel @slikey @ThomasFrick
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Simon
Simon@Simon_Hypixel·
What small features or quality-of-life improvements would you like us to add to Hytale in the short term? I already have a massive list from the in-game feedback button, Discord, Reddit, YouTube, and other social platforms, so we are not running out of things to do! That said, I am curious to see what you think should be the highest priority!
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Everlands
Everlands@EverlandsHytale·
Our new 0.7 Update is now Live. Featuring our new Loadout, a reworked progression system including a Prestige System which gives out Rewards, our newly opened Shop and our brand new map: Mirage ! #Hytale #HytaleModding
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BoomPixel
BoomPixel@realBoomPixel·
Quick question regarding Interactions. Is it currently possible to support hold-to-aim with continuous fire (as in typical shooter games)? At the moment I can aim and shoot, but firing does not continue while holding the input. I’ve tried using the Charging and Wielding types, but neither produced the desired result. #Hytale @Slikey @Simon_Hypixel @MewSoul
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BoomPixel
BoomPixel@realBoomPixel·
@slikey @ThomasFrick @Simon_Hypixel It would also be great if the Asset Editor allowed specifying a model-only rotation that does not rotate the block itself, but only the referenced model.
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BoomPixel
BoomPixel@realBoomPixel·
.@Slikey @ThomasFrick @Simon_Hypixel Do you see a possibility in the future to UV-lock individual model boxes, or introduce another technique that helps textures look correct on rotated blocks? Even rotation-dependent textures (e.g. Stair_Corner_Right_Facing_North.png) would already help a lot to avoid the visual inconsistencies seen on rotated stairs and corners. Some blocks just end up with a bit weird textures in certain rotations, which can look a little off. Fixing those would make everything feel a lot more consistent.
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BoomPixel
BoomPixel@realBoomPixel·
BoomPixel@realBoomPixel

.@Slikey @ThomasFrick @Simon_Hypixel Do you see a possibility in the future to UV-lock individual model boxes, or introduce another technique that helps textures look correct on rotated blocks? Even rotation-dependent textures (e.g. Stair_Corner_Right_Facing_North.png) would already help a lot to avoid the visual inconsistencies seen on rotated stairs and corners. Some blocks just end up with a bit weird textures in certain rotations, which can look a little off. Fixing those would make everything feel a lot more consistent.

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Slikey
Slikey@slikey·
We are tracking 3 feature requests here btw: - Variable animation speed for blocks (to reflect RPM or operating speed) - Animation Speed smoothing (for RPM changes to speed up / slow down) - Linear Interpolation on animations (currently only allows cubic)
Edilan@EdilanTV

I've literally dedicated my life to my automation project @OrbitechMod since I knew Hytale was saved. I'm in love with modding, Create mod automation and Hytale and I've been working every single hour of my free time since then I wish Simon could see the project and chat with us!

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BoomPixel
BoomPixel@realBoomPixel·
@JeremyJeracraft @Hytale Totally. Textures clearly need improvement, as there are still several inconsistencies, especially on rotated blocks (see examples here: x.com/realBoomPixel/…)
BoomPixel@realBoomPixel

.@Slikey @ThomasFrick @Simon_Hypixel Do you see a possibility in the future to UV-lock individual model boxes, or introduce another technique that helps textures look correct on rotated blocks? Even rotation-dependent textures (e.g. Stair_Corner_Right_Facing_North.png) would already help a lot to avoid the visual inconsistencies seen on rotated stairs and corners. Some blocks just end up with a bit weird textures in certain rotations, which can look a little off. Fixing those would make everything feel a lot more consistent.

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Jeracraft ⚔️
Jeracraft ⚔️@JeremyJeracraft·
How can people say this looks like Temu Minecraft 😭 Sure, some textures could improve but damn I'm loving this game 🔥 @Hytale #Hytale
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BoomPixel
BoomPixel@realBoomPixel·
@Simon_Hypixel @_ClassicCrypto If a revenue-sharing program happens, could official teams with mod creators be possible? For example, my brother (level designer) and me (developer) as a team, or server teams publishing their mods. An official Creator Program tab on the website would be nice
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Simon
Simon@Simon_Hypixel·
@_ClassicCrypto We are discussing where to put our own mods. We will probably test our in-game download with this, we will see!
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Hugo 🍃
Hugo 🍃@HugoTrork·
Happy Thankmas everyone!
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xGrounder
xGrounder@xGrounder·
@Simon_Hypixel one of the best thing in Hytle is the huge block variety - love it. But slabs/stairs textures are fixed and don’t align with adjacent blocks, making them instantly stand out bc the texture looks cut off (screenshts). Is this intentional or planned to improve later?
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Simon
Simon@Simon_Hypixel·
Hytale pre-purchase starts tomorrow, December 13, around 10:00 AM EST. For the first time, Hytale will be funded directly by the community. ❤️ We’ve got a long road ahead to get Hytale where it needs to be, and soon, you can be part of that journey. Thank you.
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BoomPixel
BoomPixel@realBoomPixel·
@Simon_Hypixel Are there any plans to support non-voxel/cuboid meshes in Hytale in the future? For example, a round world border that isn’t made from voxels or cuboids
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Simon
Simon@Simon_Hypixel·
What minigames do you want us or the community to make in Hytale?
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BoomPixel
BoomPixel@realBoomPixel·
@DevSlashNulled To clarify, both accounts are mine, each with a reserved username. I'd like to have two profiles using those names instead of two separate accounts. Do i now have to wait 50 days before I can buy the profile on acc X, until the username Z is no longer reserved on my acc Y?
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BoomPixel
BoomPixel@realBoomPixel·
@DevSlashNulled Does that mean I need to wait until February 1st to buy an alt profile to use the reserved username that is on another account?
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BoomPixel
BoomPixel@realBoomPixel·
Hey @DevSlashNulled, quick question: will it be possible later to merge profiles with reserved usernames into one account? Right now you can only reserve one name, so I was wondering if those profiles can be merged later.
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