
The counter play is something BHVR wants to nerf because people complain about it so much. People hate slugging but for a lot of the busted strategies the counter is slugging or tunneling. (You don't seem like you have a problem with that at least and for that I can be happy about because theres so many people who get PRESSED over it- they want to keep all their strong builds but want every possible killer side counter nerfed?!?!?!)
I have and will continue to do it but we've seen that they want to add basekit anti slug and that is just something I do not want to see without them passing on some well needed buffs to the lower half of killer roster. Is why I actively ask for my own side's meta/broken stuff to be tuned down a bit. The strong killers ofc can recover a game way easier (which is why high MMR you see a small variety of killers overall) but you waste even a few seconds on an M1 killer and it can cost them the game.
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