
HaplessDev
606 posts

HaplessDev
@HaplessJake
He/Him Living in constant fear. I also make pixel art and games. Physical embodiment of Shiny Object Syndrome.
Joined Eylül 2020
313 Following65 Followers


@Rudyf93 B! unless your game absolutely needs to feel like an old game that has very strict palette requirements.
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You know looking down in my past posts, making a goose-centric platforming game has been a minor obsession of mine...
HaplessDev@HaplessJake
Resolution increased
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@SuperBlizzard I just want you to know, it is insanely cool how you manage to get 3D working with GameMaker
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No, this is terrifying. Imagine going to drop a massive one but then this bot just kinda looks at you funny... nope no thanks
Brian Roemmele@BrianRoemmele
Self driving building Janitor. Cleans all bathrooms in a multistory building… Unassisted.
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@AnderssonKev The stop motion actually really fits the world. Especially seeing as the world is made of cardboard/paper and other similar modeling materials.
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@TheGameSalmon I would have been sick of the daily apple so long ago if I was doing this myself.
Is it always the same apple or do you vary them?
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I feel this too much sometimes, but in all honesty NOT using the internet to figure stuff out is much, much more difficult.
Fear the Phantom (game in bio)@Phantom_TheGame
"how to exit game unity"
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@TemmBoxWasTaken No please no, the middle part on top... please no
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Nuuuuuuuuuuu! I only needed 1 more hour @MiniJamOfficial ! :,<
Welp I'll finish the prototype and put it up on itch.io in the next couple days. Man if only I hadn't missed the first day! and also had work on the third day...
for now I shall rest.

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Spent 4 hours trying to figure out a way to use animations from block bench with models from blender... Either I simply didn't find the way or there isn't one, either way I'm just going to use a slightly wonky work flow.
#mildlyupset
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I've learned many things!
I also learned that I'm making things harder on myself not learning blender...
This model was done in BlockBench, saved as .dae, put in blender, smoothed, reexported, imported to Godot and the smooth meshes were copy and pasted into another export...

HaplessDev@HaplessJake
Got any games? (learning 3d at a slow pace)
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