Sol the Hero 영웅 솔 ☀️

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Sol the Hero 영웅 솔 ☀️

Sol the Hero 영웅 솔 ☀️

@JulionP

On a heroic journey of self-improvement. Obsessed with Final Fantasy. Platinum 🏆 #125 🎮🌏🇺🇸🇵🇷🇲🇽🇰🇷🇯🇵(x3)🇹🇭

Cheongju-si, Republic of Korea Joined Şubat 2010
565 Following269 Followers
Hero Propaganda
Hero Propaganda@HeroPropaganda·
HAPPY DRAGON QUEST MONTH TELL ME ABOUT THE FIRST DRAGON QUEST GAME YOU PLAYED
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Kennedy Clark
Kennedy Clark@younghavok·
This is why I say, if you played Totk and weren’t impressed by what it could do you clearly didn’t understand what you were seeing. To this day it’s one of the most technically impressive games of all time.
Aakash Gupta@aakashgupta

Nintendo's lead physics engineer saw the prototype that became Tears of the Kingdom and said "are we really doing this?!" Then they did it. That's why players can build working trains inside the game. At GDC 2024, the team broke down the architecture. The rule from day one was simple: build a system, let fun emerge. To make that rule run, they removed every non-physics object from the game world. Gates, cogs, doors. Everything got rebuilt as a physics-driven object. Two layers of physics underneath: Havok (the same commercial engine powering Half-Life 2) at the bottom, Nintendo's in-house physics layer on top. Every wheel in TOTK is three rigid bodies: wheel, motor, shaft. Torque from the motor flows through the shaft. Friction with the ground creates forward motion. That's why a player-built train rolls correctly even though no developer ever scripted "trains." The cooking pot is the funniest piece of the architecture. Nintendo added a joint at the bottom so soup wouldn't spill on uneven terrain. Players figured out the joint was a ball-and-socket and turned it into vehicle suspension, robot arms, and laser turret mounts. None of that was on the design doc. Sound runs on the same trick. There is no pre-recorded "wagon noise." Every sound emerges from rolling wheels, jangling chains, and creaking joints colliding in real time. The director called it a physics engine for sound. The audio team said on record they don't recognize half the final sounds because the system made them. All of this runs on a Switch with 4GB of RAM and a 10-watt power budget. Studios with 10x the hardware budget can't let you put a barrel on a horse. Tears of the Kingdom lets you build a train.

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kira ✨ | TIDUS MONTH 🌊
you guys weren't lying, get the spheres for the luck stat is taking so long
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kira ✨ | TIDUS MONTH 🌊
maxed out strength, defense, and magic defense, but omg so much back and forth, tonberry trick, switch weapons, fight monsters, get spheres, clear spheres, add sphere, activate it, has no more gil -> omega ruins, mimic, 1M gil, go back to clam lands, FIGHT MONSTERS.. GAIN AP..
GIF
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Sol the Hero 영웅 솔 ☀️
For me, the fact that nothing in the trailer reminds me of RE does kinda put me off. I get what they’re going for, but it may end up being that this is a good horror movie to the general audience, and not a good RE movie to hardcore fans. Just an early thought
Noticias PlayStation@NotiPlay_

Zach Cregger habla sobre el porque decidió no adaptar ningún juego de Resident Evil: "Quería contar una historia ambientada en el mundo de Resident Evil, pero con una trama original. Narrar la historia de Leon sería redundante, ya que los juegos ya lo hacen de forma excelente."

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tcgf
tcgf@tcgf_04·
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🚭@gasoline1123·
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