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alien

alien

@alienselva

│PT/EN│ The Shepherd's Boy Senna Salesman

Selva Joined Ocak 2014
525 Following598 Followers
alien
alien@alienselva·
Mudaram a receita da esfiha folhada do habib's pelo jeito a forma do pobre de comer doce é fazendo em casa mesmo
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alien
alien@alienselva·
No patch 26.06 se um usuário se responsabiliza pela derrota do time e se ausenta, os outros 4 jogadores não perdem pdl, apesar da riot reduzir seus ganhos em partidas futuras, ocasionando em reclamações dos mesmos acerca de receberem +18 por vitória
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alien
alien@alienselva·
Essa season tá mt paia pq eu joguei cem partidas desde o d4 - mestre 400 pdl e eu to jogando com as mesmas pessoas desde o começo do split
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alien
alien@alienselva·
@_joviego post do joviego sem difamar luciano drakehero é uma vitória maior que a série de ontem
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Joviego
Joviego@_joviego·
MANO DRAKEHERO MERECE TODO O AMOR E CARINHO DO MUNDO TODO MUNDO RELACIONADO AO LOL DEVERIA VER ESSA ENTREVISTA E DIGO MAIS DEVERIA SER EM LIVE PRA MOSTRAR PRA TODO MUNDO O QUAO QUERIDO ESSE MLK EH E O QUANTO ELE MERECE O AMOR E CARINHO DE VOCÊS SERIO TUDO DE BOM PRA VC IRMAO
Correspondente Esportivo (LoL)@Correslol

Fechando o dia: entrevista com o @Drakeherolol bem profunda. Quase uma continuação da outra na Copa CBLOL, Drake abriu o jogo sobre como está sua cabeça e sua adaptação para ter um step-up como jogador - e se afastando desta rede social. Acessa: youtube.com/watch?v=5wapwg…

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alien
alien@alienselva·
@shatoboks challenger 636 pdl é a cereja do bolo
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yayyy
yayyy@shatoboks·
@alienselva cara, n faz o menor sentido tipo, eu consigo entender uma conta challenger subir tendo 50%wr, mas uma conta que é mestre a 20 seasons ????, n tem a menor lógica, de onde esse mano tem mmr pra ter 1000 pontos com 50% de wr
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yayyy
yayyy@shatoboks·
eu queria muito uma explicacao minimamente coerente de como isso aqui pode ser possível que resetem logo essa season bizarra
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alien
alien@alienselva·
@NielleLoL nao sou desafiante mas se a gente for duo eu pego senna suporte 🫡 🫡
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SilasG2
SilasG2@SilasGS2·
Que queue balanceada
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alien
alien@alienselva·
@crawl2r com ou sem a lagartixa fumante?
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crawl
crawl@crawl2r·
MARLON MORENO ESTÁ DE VOLTA
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alien
alien@alienselva·
Bem-vindos à temporada 16, onde você pode ver um desafiante 3000 pdl enfrentando um mestre 200 pdl
Matt Leung-Harrison@RiotPhroxzon

Apex LP Gains Hey everyone, We’ve had a lot of attempted changes to resolve some of the root issues with the Apex experience this year. Some have worked OK and others haven’t worked as well. We wanted to shine a light on changes that are going out (hopefully) today and how we’re going to approach it for the near term and wanted to apologize for the experience that people have been running into so far. Does every region have negative LP gains? - Less than 5 of our 16 regions are having negative LP gains in Apex right now, and they’re to varying extents - Some of those are experiencing it consistently and others, just a little bit, and most, none at all Is Aegis of Valor causing this? - We don’t see any long term impacts on LP gains caused by Aegis - Especially given that the majority of regions are functioning completely fine What’s going on then? - Masters being more achievable this Season & the best players getting stronger as the years go on is expanding the gap between the bottom of Master and the top of Challenger. - The addition of Challenger duos made it more challenging to balance some of these games - While we took pre-emptive mitigations to reduce the impact of things like Rank 1 & 2 duoing together, they weren’t powerful enough and resulted in the best players catapulting further ahead - The rollout of our improved Matchmaking and better balance to duos (this is now Live in every region); does a better job of balancing duos and balancing autofills to make Apex matches more balanced in over 90% of cases, but there is still work to be done when the very best players are duoing together - In the Live Ranked system, the max LP attainable has a soft cap to prevent LP gains from getting too high, which combined with the above issues has led to a less than ideal apex ladder experience Are you going to reset the ladder? - There are some set of people who are really vocal about resetting the ladder; we hear the concerns and are taking them seriously - At the same time, there are a lot of players who will find it very frustrating for all their progress to be reset and while some players will be happy we reset it, others will not, so we’re continuing to evaluate The changes we’re making - To reiterate, in the Live Ranked system, the max LP attainable has a soft cap to prevent LP gains from getting too high - The closer you get to the top of the ladder, you need a higher and higher winrate to climb. - ie. As a player gets closer and closer to the cap, their gains will approach +10/-30 - We’re going to remove this cap, which will unbound LP on the top end and result in the very best players being able to play and climb to pretty high LP values (+30/-10LP until they start to reach where they should be) - It will also make LP gains for the entire Apex ladder more stable, but LP cutoffs for Grandmaster and Challenger will also increase when most players no longer have negative LP gains - We expect most regions to reach peak LP’s of around 3000 and in some of the top end cases, close to 4000 - Grandmaster and Challenger are meant to be very difficult to achieve and it’s intended to be challenging to get there (in the same way that an Emerald player should look at Diamond and feel like it’s going to be difficult to achieve) - At the same time, we’ve heard your feedback that hitting these ranks feels too daunting and grindy (though there is an expectation that the peak ranks in a game are going to require more dedication to keep, we need to strike a good sweet spot here) The future - Us making climbing at apex less daunting caused us to add Grandmaster several years ago and we’re nearing some of those feels now; the skill gaps in Apex are getting too big - In some regions also, the number of Grandmaster/Challenger slots being too low for how big their region is is also contributing to the cutoffs being very high (EUW being a notable example) -> curious on thoughts on increasing this - We might also reconsider the top end of how much LP you can gain per win, but need to be considerate of how much this incentivizes smurfing - Changes to systems like these are a natural part of League being a long-lived game and having growing player skills over time Thank you for being patient with us as we fix all the things and we’ll continue to work to make the top of ladder climbing experience the best it can be.

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alien
alien@alienselva·
obrigado rei do tempo eu só precisei jogar por 250 anos pra chegar no ano 99
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alien
alien@alienselva·
queriam dar ff nesse game só pq meu smolder começou a partida 0/7, até daqui 14 dias league of legends
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alien
alien@alienselva·
@ventigena acho que a promoção vai acabar em uns 2 dias, mas pra um jogo que nem ta na versão 1.0 tem bastante conteúdo
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alien
alien@alienselva·
@ventigena 20 reais 9 kings to me divertindo a beça
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alien
alien@alienselva·
não faz sentido a planta ativar alma hextech e não ativar alma infernal
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alien
alien@alienselva·
Curioso que se não fosse exposto na televisão ele voltava a jogar no split seguinte, a diferença é que ele vai ter que esperar alguns meses fazendo live na twitch pra receber proposta de emprego já que o cenário é uma porcaria
paiN Gaming@paiNGamingBR

A paiN Gaming informa o desligamento de Alexandre “TitaN” Lima da organização. Como instituição, pautamos nossas decisões por princípios e pela responsabilidade que carregamos com a nossa história, com a comunidade e com tudo que a paiN representa.

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alien
alien@alienselva·
@vidallol_ shaquinn ta midia nesse
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