SigniLume

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SigniLume

SigniLume

@SigniLume

Solo dev building False Flame, a single player deception and betrayal game. Wishlist on Steam!

Se unió Aralık 2025
123 Siguiendo23 Seguidores
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SigniLume
SigniLume@SigniLume·
A single-player social deduction game where you play the impostor and gaslight the AI into trusting you.
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Pyo 5️⃣
Pyo 5️⃣@mrpyo1·
The hardest game ever to predict the metacritic score: CRIMSON DESERT What's your final metacritic prediction for tomorrow? 😉
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Lockie
Lockie@Lockie_Glizzy·
I spend a lot of time looking for indie games worth getting excited about. Sometimes the algorithm helps. Sometimes I get distracted by a news event and the algorithm completely changes my feed. So let’s try something. Glizzy’s next showcase is coming up, and I’m looking for devs building something that doesn’t fit anywhere else. Niche, strange, ambitious, half-finished but full of soul - I want to hear about it. Drop your game below. Tag a dev who deserves eyes on their work. Okay algorithm. Show this to the right people. No pressure…
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SigniLume
SigniLume@SigniLume·
@petergyang Not sure if this can be considered “new” these days.
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`
`@ick_real·
People who grew up without smartphones. What did you do when you were bored?!!!
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SigniLume
SigniLume@SigniLume·
@levelsio There is no more cathartic moment of satisfaction when you finally fix the bug, or see the code you wrote work live after a session of hard work Now it’s more like, well it’s about time the LLM figured it out! On the other hand, much more time to think about ideas and features
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@levelsio
@levelsio@levelsio·
I think this collective feeling of "I don't enjoy coding anymore because it's so easy with AI" is good to talk about and realize, and I have it too I miss going to bed with a coding challenge I have to get through and then wake up and in the shower I get the answer and I scream EUREKA!!!!! But then you quickly just have to accept that the world has permanently changed now and it's just not going back because letting AI code for you is simply so much faster and effective and will only get better with every passing year So the better mental approach for me to these things is to just aggressively embrace it and change myself instead, if the fun in solving the challenges is gone, where else can I find the fun? I'm lucky a bit because for me the fun has always been building new things in general, not so much the coding part, although the coding challenges were fun for me too. But having ideas and just building new things was always the most fun. So I have to double down on that now, making more things and making better things and making them much faster than before. Especially now that literally everyone in the world has access to the same coding skill as everyone else (which is AI), the focus will have to aggressively be on what remains as a differentiator for me as a creator, which is my ideas and the way I execute them, not coding them So that's what I will try focus on from now on I think
@levelsio@levelsio

If the skill part of making things moves to the AI Then everyone now has access to the same skills So then it's either not about skills anymore and everyone is competing with everyone on equal footing and all of us ending in a perfect competition with close to zero profit So then nobody ends up winning anymor but the AI companies (since we pay them) Or skill is replaced by stuff like ideas, originality, taste, getting users, attention, distribution, audience, capital (who's rich) etc

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Rino🚀
Rino🚀@RinoTheBouncer·
What do you think it is?🚀
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SigniLume
SigniLume@SigniLume·
@MizzyMogs More turn based over time, eating up slay the spire 2 rn
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Mike
Mike@MizzyMogs·
Where's my 30+ gamers at? & what games do you play?
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SigniLume
SigniLume@SigniLume·
@therealdanvega It’s a bit better at analyzing social media posts imo (beyond X too)
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Dan Vega
Dan Vega@therealdanvega·
I'm genuinely curious, is anyone using Grok? If so what are your uses cases for choosing it over other models?
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Aryan
Aryan@justbyte_·
Would you all keep tweeting even with 0 likes???
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Code Monkey
Code Monkey@UnityCodeMonkey·
If you're making games with the goal of making money, choose your genre wisely! Steam loves "crafty-buildy-strategy-sim" games so if you decide to make one of those then achieving your financial success goal will be much easier than if you go with something like a 2D Puzzle Platformer. Nothing is guaranteed in this industry, but if you make wise choices you can tilt the odds in your favor. Best of luck!
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SigniLume
SigniLume@SigniLume·
@kloss_xyz Claude code reviewing codex code: LGTM!
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Shelly...
Shelly...@shelly_vibess·
Can someone learn programming in just 3 months? (Yes/No)
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SigniLume
SigniLume@SigniLume·
@steipete Can AI read that and learn to get around it though? 🤔
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unc lyx
unc lyx@DexGemsReal·
Unemployment is the next big thing
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CG
CG@cgtwts·
marketing people discovering OpenClaw
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coffee
coffee@coffeedev·
I think my AI arc has commenced for real.
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SigniLume
SigniLume@SigniLume·
@bindureddy Mostly agree. The question is, does that 99% number go down over time as AI models improve?
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Bindu Reddy
Bindu Reddy@bindureddy·
99% of all AI generation - code, content, media - are ALL SLOP AND LARGELY USELESS - code is buggy - content is artificial - it doesn't really do anything well You need to be an expert user with a lot of patience to actually get it to do things well
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