Bitmap Impact

391 posts

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Bitmap Impact

Bitmap Impact

@BitmapImpact

Working on a retro shooter with robots - Project Mystery Discord: https://t.co/36CAUvkPPz Portfolio: https://t.co/hwEInOsGRb

Polska Inscrit le Mart 2016
507 Abonnements426 Abonnés
Benji
Benji@BenjiGameDev·
hot take: if your game isn't playable, then it doesn't actually exist yet. This advice is about creating a minimum viable product / first complete draft / beta or early access release if you've spent years "making it good" and it's still not playable, you've missed the point
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Bitmap Impact
Bitmap Impact@BitmapImpact·
Shelfs master... there can be only one xD
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Bitmap Impact
Bitmap Impact@BitmapImpact·
@BenjiGameDev You can use: Mathf.Clamp(hits.Length, 0f, 9999f)... nah... just kidding xD
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Benji
Benji@BenjiGameDev·
could it be less than zero? absolutely not. but just in case
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Bitmap Impact
Bitmap Impact@BitmapImpact·
Have a nice weekend! 🙃
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Bitmap Impact
Bitmap Impact@BitmapImpact·
More particles ✨😉
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Bitmap Impact
Bitmap Impact@BitmapImpact·
You should go... this way 😆
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Bitmap Impact
Bitmap Impact@BitmapImpact·
Here's some new work in progress office room 😎
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Bitmap Impact
Bitmap Impact@BitmapImpact·
Testing fire animation 🔥
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Bitmap Impact
Bitmap Impact@BitmapImpact·
One of many basic interactions...
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Bitmap Impact
Bitmap Impact@BitmapImpact·
Changing room added 👕
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Bitmap Impact
Bitmap Impact@BitmapImpact·
More sounds...
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