Seán

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Seán

Seán

@PlayStay_Sean

|🎮| 30yr Hardcore PlayStation gamer | Head of the Stables | PS5 Pro | Dualsense Edge in hand | Trophy Hunter | PSVR2 | PS Portal |🎮|

On PS5 Pro Inscrit le Ocak 2014
2.3K Abonnements2.1K Abonnés
Jack Huynh
Jack Huynh@jackhuynh·
Thanks so much, @cerny! Thrilled to see @AMD FSR Upscaling 4.1 delivering stunning results in PC games, built on the same neural network foundation as the upgraded PSSR for PS5 Pro. Project Amethyst has been an absolute pleasure and a true co-engineering success with you and the @PlayStation team. Grateful for the partnership, onward to more graphics breakthroughs! 🚀
Mark Cerny@cerny

Just tried FSR Upscaling 4.1 in a few PC games. It’s based on the same neural network as the upgraded PSSR we released for PS5 Pro… and it looks stunning! Wonderful working with @jackhuynh and the @AMD team as we collaborate on AI graphics tech. Big win for Project Amethyst :-)

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Seán
Seán@PlayStay_Sean·
@JamiesAct Still waiting on the tools.
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James
James@JamiesAct·
PSSR 2.0 is FSR 4.1 variant. Locked to Radeon 9000 series. 😭 What about Xbox Series? 🤡😂
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Pixel Cherry Ninja
Pixel Cherry Ninja@PixelCNinja·
In Virtua Tennis (released on October 6, 2000 for the Dreamcast), Sega proved that "realism" doesn't have to be boring. By taking the lightning-fast arcade engine and adding a deep World Tour mode, they created what many still consider the greatest sports game ever made, a title so intuitive that anyone could pick up a controller and feel like a pro within thirty seconds. Grand Slam Intel: The Two-Button Mastery: Unlike modern tennis sims with twenty different shot modifiers, Virtua Tennis uses just two buttons: Topspin and Slice. The depth comes from your positioning and how long you hold the direction during your swing. If you're planted, you're dangerous; if you're running, you're toast. The "World Tour" Grind: This was the secret sauce of the Dreamcast port. You create a player and travel the globe, but instead of just playing matches, you compete in bizarre training mini-games, like knocking down giant bowling pins with serves or protecting a series of targets from a ball machine. The Roster of Legends: You get to play as (or against) icons like Jim Courier, Tommy Haas, and Cedric Pioline. Each has a specific "style", Courier is a baseline power hitter, while Tim Henman is the serve-and-volley king. The 4-Player Smash: This was the ultimate "party" game for the Dreamcast. With the system's four built-in controller ports, doubles matches were chaotic, high-speed affairs that usually ended in a lot of shouting and "accidental" lobs.
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Jorge Ferreira
Jorge Ferreira@XCAIXISTAS·
Open Letter to Microsoft Gaming Leadership: Save the Xbox Before It’s Too Late @Xbox @AshaSharma @Microsoft @XboxP3 @sarahbond @PhilSpencer Dear Xbox Leadership, I’m writing this as a long-time fan who grew up with the Xbox brand — from the original Xbox to the peak of the 360 era, when exclusives like Halo, Gears of War, and Forza defined what a console could be. I believed in Xbox because it had identity, value, and a reason to own the hardware. But in 2026, the reality is stark and painful. Xbox Series X|S has sold only ~34-35 million units cumulatively (per VGChartz and analyst estimates as of early 2026), trailing far behind PS5’s 92+ million installed base. Hardware revenue has declined for years straight: -32% YoY in Q2 FY26, -29% in Q1, -22% in Q4 2025 — a consistent bloodbath that shows no sign of stopping. The multi-platform strategy (ports to PS5/Switch) was sold as a way to “maximize reach,” but the results tell a different story: • Forza Horizon 5 on PS5: >5 million copies sold (Alinea Analytics, Jan 2026), generating >$300M extra revenue. The one clear win — but it’s an accessible, open-world racer that appeals broadly. • Sea of Thieves on PS5: ~1-2.5 million copies (estimates 2024-2026), solid for multiplayer fun. • Gears of War: Reloaded on PS5: only ~259k-572k copies (Alinea, 2025-2026 data). A core pillar IP — one of Xbox’s most iconic, critically acclaimed franchises — barely moved the needle on a platform with 90M+ users. Penetração <1%. Ridiculous. • Other ports like Hi-Fi Rush (~137k), Hellblade 2 (~50k), Indiana Jones (~491k initial): flops or mediocre at best. These numbers prove the point: the PS audience doesn’t crave most Xbox core IPs in mass scale. They buy when it’s casual/fun (Forza Horizon), not hardcore pillars (Gears, Halo-style shooters). By porting, Microsoft dilutes Xbox’s value — why buy a Series X|S when “exclusives” are on PS5? It turns Xbox into a second-class publisher feeding Sony’s ecosystem, making us feel like “vaquinha da Sony.” Meanwhile, the portfolio is gold: Activision Blizzard (CoD, WoW, Diablo), Bethesda (Elder Scrolls, Fallout), Obsidian, Playground — enough firepower to dominate with true exclusives that sell hardware, build loyalty, and create cultural buzz. But instead of protecting these pillars (like Sony does with God of War, Last of Us), ports continue (Fable day-one multi in 2026, Starfield rumors). Project Helix (next-gen, alpha kits 2027) as a hybrid PC/console? It sounds innovative, but it reinforces “Xbox everywhere” over “Xbox unique.” If the new console runs PC games natively, why own hardware at all? This risks accelerating irrelevance — Xbox One sold 59M (flop), this gen ~35M and dying, next gen launching ~2027. At this rate, it won’t even match Xbox One’s lifecycle. Two more generations? Doubtful — the brand could fade as a console entirely. What Microsoft should do now: • Stop ports of first-party pillars to rivals. Halo, Gears, Forza Motorsport, Fallout, Fable — keep them Xbox/PC exclusive (Play Anywhere is great; keep it). • End Day One on Game Pass for major titles — let games sell full price first to build value and revenue direct, like Nintendo does. • Invest in aggressive marketing: global campaigns, partnerships with YouTubers who love Xbox (not generalists), hype exclusives that justify the hardware. • Focus on identity: rebuild the “Xbox for gamers” vibe of the 360 era — exclusives hardcore, innovation in hardware, not dilution. • Use the portfolio wisely: make Activision/Bethesda/Obsidian games drive Xbox sales, not subsidize competitors. If nothing changes, Xbox as a console brand won’t survive beyond the next cycle. It’s not too late — but time is running out. Listen to core fans. Return to roots. Give Xbox value again. We want to believe. Prove us right. A concerned Xbox fan since day one. #Xbox #SaveXbox #ProjectHelix #MultiplatformFail @AmericanTimdog @tomwarren @JezCorden @IGN
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Eylon Levy
Eylon Levy@EylonALevy·
The majority of Israel’s population just got an emergency alert on their phones to prepare to seek shelter. That’s over six million people—men, women, children—ordered to drop everything and run. An Iranian ballistic missile is on its way.
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Seán
Seán@PlayStay_Sean·
@3zrajohnson @MariusPsBanner With every definitive edition of Xbox games releasing on PlayStation, it lowers poor Marius further and further into his grave. 🤣🤣🤣🤣🤣🤣
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Seán
Seán@PlayStay_Sean·
@WilliamRAguilar Eventually Cloud Streaming will be more widely available across all tiers, but yes, Premium is needed right now.
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William R. Aguilar
William R. Aguilar@WilliamRAguilar·
@PlayStay_Sean Oh okay ya you need to be subscribed to PS+ Premium For that so ya I guess if you buy the game then you could stream it like that one tht highest tier of tht upcoming service
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William R. Aguilar
William R. Aguilar@WilliamRAguilar·
Explaining The Future of Sony & PlayStation Online: The news from an internal email that was leaked today, indicating the end of the PlayStation Network/PSN designation, is the confirmation of a transition that internal teams and analysts have known about since 2023. In 2022, the PlayStation Network was reorganized into Essential, Extra, & Premium. This added the Game Catalog & Classics Catalog of games you could access as higher tiers in the subscription service. In 2023, a detailed multi page document was shared internally to teams and analysts, explaining how their online services were doing and their future plans for them. We have had this document since 2023 and I had no intention to share it publicly because it was marked SECRET by the company. However, ever since this latest email leaked many people have reached out to me with questions and several articles of misinformation have been spreading online. I will not share the entire document since it includes sensitive inside information but I will share one slide from it that is relevant to the topic. It is possible that Sony will outline this change at the upcoming Business Segment Meeting this Spring May/June and even if not it will be ready in time for the next generation of PlayStation 6. Some of you may have noticed the relatively new service called Sony Pictures Core which allows you to buy or rent any movie that Sony owns. Included with your PS+ Subscription, you have access to a selection of these movies that you can watch at no additional charge. This type of integration will expand in the next console generation. Sony's intention is to create One Subscription Service combining and giving you access to Sony/PlayStation Games, Movies, Shows, & Music. It is possible that this service will roll Crunchyroll's Anime Catalog into it giving you an All-In-One place for all of Sony Group's Digital Content. With PlayStation Games pulling away from PC, it's possible that the Upcoming App of this service on your phone or computer will allow you to stream Movies, Shows, Music, & Anime but you won't be able to access your PlayStation Games on your PC or Phone unless they are streamed to them, via Remote Play, from your next gen PS6. For games that you do not own but that you have access to through the Game Catalog that's included in the subscription service, my theory is that it either: 1️⃣) Checks in with your PS6 First before streaming from the Cloud/Sony Servers to your Phone or PC, to confirm that you are a PlayStation Console Owner OR 2️⃣) Just allows anyone to stream the games included in the Game Catalog of the Subscription Service to any device. This would be different from making a dedicated PC version of the game because it would still be running on a PlayStation Console Server Blade and you wouldn't be able to download the game to your PC because it would still be the console version of the game. Your Next Gen PlayStation 6 will become the main home for everything included in Sony's All-In-One Subscription Service.
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Eylon Levy
Eylon Levy@EylonALevy·
❗️ We are under attack
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Curator
Curator@curatorgamingx·
We are about to see the most insane comeback for an Xbox game maybe ever. Starfield is absolutely taking over the PlayStation store, Bethesda was severely underestimated. #Starfield
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Seán
Seán@PlayStay_Sean·
@WilliamRAguilar You don't have to buy them from your console. You can buy them straight off the PS App, then stream right away from the Portal.
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William R. Aguilar
William R. Aguilar@WilliamRAguilar·
Okay so what I'm saying is if you want to stream a new game to your PC or Phone you will need to buy it on your console and stream it from your console using Remote Play. Otherwise you'll have to wait an unspecified amount of time 1-3 years until they add it into the subscription service
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William R. Aguilar
William R. Aguilar@WilliamRAguilar·
@PlayStay_Sean They will not put their games day 1 into the game catalog because it would cannibalize sales. Sony won't make the same mistake GamePass made
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Arsen Ostrovsky
Arsen Ostrovsky@Ostrov_A·
🚨 It's just after 3am in Israel, and people are forced to again run to bomb shelter, including in Tel Aviv. The attacks from Iran are just relentless, against entire civilian population areas.
Arsen Ostrovsky tweet media
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Seán
Seán@PlayStay_Sean·
@WilliamRAguilar Games that aren't the on Catalogue can still be streamed from day one. Imagine a PS Portal but on any device, that's where they're taking things.
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William R. Aguilar
William R. Aguilar@WilliamRAguilar·
@PlayStay_Sean If the game isn't in the Game Catalog you won't be able to do it like that and they will not put their games day 1 into the game catalog they will go in 1, 2, or 3 years later
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Seán
Seán@PlayStay_Sean·
@WilliamRAguilar Right, but I don't want to have the console on back home just to play my library. I just want to bag my MacBook and a controller and stream my games, far more convenient.
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William R. Aguilar
William R. Aguilar@WilliamRAguilar·
You can be on the other side of the world to use remote play it streams from your PS5 through the Internet. Your PS5 is acting as a server from which the game is being streamed remote play will be what you use for games you own. Cloud/Server play is games in servers that you have access to from the subscription service game catalog that you don't own
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Seán
Seán@PlayStay_Sean·
@MariusPsBanner You can already switch to PC right now if you want, why wait?
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Seán
Seán@PlayStay_Sean·
@WilliamRAguilar Far better stability cloud streaming and as much I love the console, if I'm nowhere near it I still want access to my library no matter the device.
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