BlueVariableGames

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BlueVariableGames

BlueVariableGames

@blueVariableZW

I'm a game developer, currently working on 2D, top-down shooter / horror game.

Inscrit le Şubat 2025
135 Abonnements48 Abonnés
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BlueVariableGames
BlueVariableGames@blueVariableZW·
I only just started making it, but this bowling alley is going to make Mr. McCracken proud.
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BlueVariableGames
BlueVariableGames@blueVariableZW·
@sgmelin @tyler3shaw @DasooSam @WarRoomArchives Isn't a half meter like one and half feet? And measuring length by itself doesn't make sense in regard to surface area. This makes it sound like someone may have accidentally spilled a soda can's worth of oil. Doesn't seem to justify the broad-brush smear at the start of the post
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WarRoom Archives
WarRoom Archives@WarRoomArchives·
Why did they destroy it instead of taking it back to the USA?
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Ravik Drexx
Ravik Drexx@RavikDrexx·
@AshySlasheeDB And been doing it for some time too. Movie is Scanners for those that aren't old.
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Evil Dead Ash (☥𝐃𝐁)
Evil Dead Ash (☥𝐃𝐁)@AshySlasheeDB·
Who plays a BAD GUY better than anyone? I'll start: Michael Ironside
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Dev Land Marketing
Dev Land Marketing@DevLand95213410·
I really want to ask, because I see a lot of posts, WHAT'S your wishlist number ?? #gamedevs
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BlueVariableGames
BlueVariableGames@blueVariableZW·
@Tsar_Games I mean, to be fair, hashtags went out of style with powdered wigs. Or something like that.
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BlueVariableGames
BlueVariableGames@blueVariableZW·
I've often been asking myself, "But is it necessary?" Well, in this case I can safely say, that some weird little indicator light that shows the degradation status of your silencer is 10000% necessary. ...but it probably isn't necessary.
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MasterOfLazyness
MasterOfLazyness@TheLegendaryMoL·
@hypnobius The old one looks more like a deer to me. The new one looks like it ate the old one. Why can't you just use both? Who would hate seeing a Chonk of a Deer?
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Hypnobius
Hypnobius@hypnobius·
Was not happy with the deer I drew, so I tried a new design. Which one is better? 🤔 #pixelart
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dsa share z0ne
dsa share z0ne@El_Plato·
@ZeromuSPlays @ADan4AllSeasons @KUPER112711 @sola_chad Blanks would also be very dangerous from this range; they’re not “safe” until you’re like thirty feet downrange, and they can cause major injuries at this range… especially to someone’s head and neck. The only way this could be safely “staged” is CGI effects added post-filming
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BlueVariableGames
BlueVariableGames@blueVariableZW·
Truth be told, I spend 90% of my time these days just compiling lists of hints to be used for this loading screen..
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BlueVariableGames
BlueVariableGames@blueVariableZW·
@EvilGuineaMugu I like how half the comments are just shock or confusion regarding the apparent saw-off M1 Garand haha.
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Mugu
Mugu@EvilGuineaMugu·
No dash. No double jump. No grappling hook. Just you and your sawed off M1 Garand, equipped with an ancient eldritch artifact, fighting Nazi occultists and religious zealots in the grimdark trenches of WW2. This is KVLT. Demo available in Steam FPS Fest.
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Markku Ristola 🇫🇮 🇸🇪
@Knightly_Hist No they are not, they are using the famous Sindar Elf sneak arrows, the enemy thinks the arrows are flying away from them and then before it hits, the arrows make 180 degree turn right between their surprised eyes.
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BlueVariableGames
BlueVariableGames@blueVariableZW·
@ItalianNIrish @BestMovieMom It is hard to see but when he slams him hand the desk he hits a wineglass (which essentially disappears from the scene after that)...I bet that hurt a quite a bit haha.
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Gem Cheerio
Gem Cheerio@ItalianNIrish·
@BestMovieMom Not just rehearsal leo DID not want to take this role at all but SLJ n jamie convinced him.. also this scene when leo’s hand bleeds that wasnt in the script he actually cut it on the skull on was bleeding
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Best Movie Moments 🍿
Best Movie Moments 🍿@BestMovieMom·
Director Michael Mann had Tom Cruise "stalk" members of the production crew for weeks before filming Collateral (2004). Cruise had to follow them without being seen and "kill" them by sticking a Post-it note on their backs that said "You’re dead."
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BlueVariableGames
BlueVariableGames@blueVariableZW·
@Osaat_HS Our games are pretty similar, looks great - currently trying to finish animations for a "survivor" NPC I recently coded to follow the player in a manner that is not annoying. Or less annoying than it originally was haha.
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BlueVariableGames
BlueVariableGames@blueVariableZW·
I got this little NPC following me and avoiding the line of fire pretty good I think....and I noticed my flashlight shining through an invisible, tiny gap in a solid wall too :|
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p681
p681@p681_pixels·
Background I did for Noir Bloom #pixelart #ドット絵
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