Erica Silver

38 posts

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Erica Silver

Erica Silver

@ericasilver

Head of Design @ Club

NYC Inscrit le Mayıs 2025
45 Abonnements255 Abonnés
Stream517
Stream517@stream517·
🎉 CLUB Light Box Giveaway 🎉 We’re giving away a custom CLUB Light Box — and entering is simple! Follow @stream517 on @Club, and once we reach 150 followers, every follower will be automatically entered to win. ✨ One winner. One exclusive light box. No extra steps. 📦 Free shipping within the U.S. only Don’t miss your chance — follow now and be part of the draw. club.com/stream517/
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Cvrsify
Cvrsify@cvrsify·
One post on @Club and we already got a big old 67 😂 luh yall!
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Erica Silver
Erica Silver@ericasilver·
Thanks for an insightful take! I wholeheartedly agree with you, Club’s not going to be a place for low-quality content. Users are smart, they will quickly reward good, original, and honest content only. That being said, small creator discoverability is at the forefront of our minds, and we’ll always work toward it. The Discover feed alone already separates us from other creator platforms and we’re only going to get better. Hope you stay on this ride with us :)
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Big E
Big E@Big_E·
24 hours on Club and I’m genuinely impressed but also see a couple issues people aren’t currently talking about during the hype phase. The product is solid. It’s X meets Patreon meets OnlyFans, meets Discord, all in one app. You post, people subscribe, can make chats to engage with your audience, you have a site currency (like bits or kicks) and can get tipped on individual posts. I’ve already made a hundred bucks from tips alone. But here’s the real talk for streamers and small creators. If you’re already struggling to create content and funnel people across platforms, this isn’t a shortcut. It’s just more competition you have to manage. This won’t solve the problem of your channel being dead on Kick or Twitch when you’re not live, cause if you can monetize offline on Club, you can monetize anywhere really. If anything, it’s more work cause now you have to sell people on ANOTHER place to sign up. For established creators though? The ones already building brands and mastering cross-platform funneling? This is a legitimate new revenue stream. Built-in community, built-in monetization, all in one place. There is a lot of potential of building a lot of value here for you. At the moment, it’s invite-only, but I don’t see that lasting if they actually want this to work as a network. I imagine once mobile launches and access opens up, things will start to get interesting.
Club@Club

Are you inside Club? Don’t just stand around! Set your profile picture. Link your socials. Create your first post. Support your people.

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henrik
henrik@henrikpohlmann·
Thank you to everyone who made the first 24 hours of Club unforgettable. A ton of work went into building this, and everything you’re seeing is a direct reflection of the team and culture behind it. We’re just getting started. Stay tuned.
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Uhmaayyze
Uhmaayyze@uhmaayyze·
Currently in the @Club blessings good creators. Keep your head. Struggle isn’t weakness it’s a learning process keep going. Proud to bless others hardworking content when I can.
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WEXSSA
WEXSSA@WEXSSA·
I join the club 🤘 @Club
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Novad The Goat
Novad The Goat@NovadTheGoat·
Thanks for having me @Club & Showing Love :P !
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Solomon
Solomon@kicksolomon·
I'm actually geeking out, the one and only @BijanTehrani and @ericasilver tipped me on Club.com!!!!!!!! Check out the new platform for creators with the billion dollars domain name😎: club.com/solomon Much love bossman😍
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Bijan Tehrani 🇮🇷
Bijan Tehrani 🇮🇷@BijanTehrani·
We haven't launched anything new in a few years. Our other brands have kept us busy. @Club is something we've been building quietly and are stoked to finally reveal!! Creators make money when they're live but the second they go offline the connection with their audience slows. Club changes that. An invite-only platform where creators can post content, drop exclusives, DM their biggest supporters and actually earn from all of it through Club Cash. Club isn't a replacement for streaming or X. It's the layer that was missing. Rolling out early access now! 🔥
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Club
Club@Club·
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GG
GG@dialGG·
tech people are experiencing culture marketing targeted at them for the first time
cooper@_coopergadd

Worth the wait

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Erica Silver
Erica Silver@ericasilver·
@haolun_yang Where's the option for liquid glass in the app? I can't seem to find it.
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Haolun Yang
Haolun Yang@haolun_yang·
the ultimate way to learn iOS design engineering, crafted to reflect the elegance of SwiftUI itself.
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Thilo
Thilo@thilokonzok·
we're launching @uncommon names today (for those that don't have @bradflora in their slack). it finds the ideal name for your company across 1000+ ideas, makes sure the domain is available and presents you the 10 best. it’s 7+/10 good today, definitely good enough to use. we remain impressed internally and its already better than me at finding great names with available domains.
David Lieb@dflieb

People often wonder how startups came up with their names. In Greptile's case, it was brainstorming on slack with YC partner @bradflora during the batch. "You could add some stuff after grep to make a new word" "What do you think of greptile.com?" "but is it a multi billion dollar public company? $GREP?" "$GREP would be sick ticker. Sick"

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melody kim
melody kim@melodyskim·
this is the take. add'l point: many designers are comfortable with risk -- we've already decided to pursue the "riskier" path of design vs. some other stable field. which is why so many are freelance. i think this is how it shakes out: if you don't have a designer co-founder, you'll likely need to hire a top-tier design partner early on who can help you go from 0-1 and transition to building out a 1-n design team. unfortunately don't think there's a proper incentive structure otherwise.
tuhin@tuhin

this is all great advice from @joulee! some thoughts. 1) my hot take is that if you are a good founding designer material (0-1 product, not post-PMF), and thats what you are interested in doing then you should seriously consider doing your own thing/co-founding. similar risk, much higher reward (material and emotional) and problem surface area. you get to "design" a product, an organization and a culture. 2) very few designers are capable of being a good founding designer and can truly steer the strategy and positioning in interesting places more so than just the pixels. see next point why. 3) lastly finding a thought partner who matches your wavelength in the ceo/cofounders is very rare. you could have the most amazing ideas but they need to be aligned with how the cofounders see the company and world to truly be earnestly be believed in by the whole company. design is a way of looking at the world and seeing a different/better one. not just a tool to improve funnels or draw UI. very very few companies get this.

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