Paper

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Paper

Paper

@paper

design, share, ship

Katılım Ağustos 2024
6 Takip Edilen43.9K Takipçiler
Kevin ⨀
Kevin ⨀@kvncnls·
@BrettFromDJ It’s not at accurate as @paper from my experience. Figma’s canvas architecture is literally a canvas. It has to translate the frames you make into code. Paper’s canvas is all DOM elements. It’s real React code. There’s no translation, just copy and paste.
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Brett
Brett@BrettFromDJ·
Not enough people talk about this: you can design in Figma, copy the CSS in Dev Mode, drop it into Claude, and it’ll build exactly what you designed.
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grim
grim@grimcodes·
.@paper is a design engineer's best friend
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Hunter Hammonds
Hunter Hammonds@hunterhammonds·
Working with @paper makes shaders so fun. Early explorations.
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amirmxt
amirmxt@amirmxt·
here's how I generate beautiful emails using @paper and claude code for humblytics 1) I scraped all of our existing emails and outlined in our obsidian notes 2) ran my marketing-strategist skill to analzye existing open/close rates, pull context from our app and rewrite the entire email 3) connect to the paper mcp, open up claude code, and reference the new emails it just rewrote 4) design the entire email in paper, refine it, then when you're done ask claude code to export is as a .mjml file 5) load the .mjml file and you're done you now have emails that are on brand and designed to your specs
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KEMOSABE
KEMOSABE@KEMOS4BE·
GPT-2 + @paper is the most massive unlock in terms of UI design in a very long time. Also incredibly useful for storyboarding.
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Kris Puckett
Kris Puckett@krispuckett·
Paper is pretty wild connected with Claude Code and my codebase.
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Kyle Zantos
Kyle Zantos@kylezantos·
Since my personal site has basically ended up in the "fully custom" realm, there's a lot of tiny decisions to make, and details to dial. @paper been majorly facilitating exploration as I try to knock out said details on my personal site. And my agents made branded artboards without me even asking 💆‍♂️
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Agu Seguí
Agu Seguí@agusegui·
super fun to see Xbox back to its origins with dope greens 🧪 the new logo skin made me want to try it with the Gem Smoke shader on @paper thanks @uuuuuulala for creating this one!
Xbox@Xbox

We Are Xbox

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Paper
Paper@paper·
Excellent work from Kevin and the Monad team Build 10x faster with Paper and agents!
Kevin ⨀@kvncnls

I used @paper, @cursor_ai and @claudeai to build this platform. I briefly used Figma at the start, but then realized I could quickly get over the 'blank canvas' design problem by just prompting something into existence with Paper. You can iterate 10x faster on here.

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Contra
Contra@contra·
We’re LIVE with the @paper team announcing the winners of the Paper challenge. Join to see who will take home $10K in prizes 💸 x.com/i/broadcasts/1…
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Lucas Crespo 📧
Lucas Crespo 📧@lucas__crespo·
this is the whole studio
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joanna
joanna@jiju_bui·
holy shit @paper shaders are actually ridiculously fun
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Stephen Haney
Stephen Haney@stephenhaney·
We've been trying out the new OpenAI Image Gen 2 in Paper. It's a leap forward You can use the tool to explore ideas, generate mood boards, and then combine with agents to make UIs. What stands out is the text accuracy. And intention. Next level. It's available now in Paper
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Vlad Moroz
Vlad Moroz@vladyslavmoroz·
Just skip Claude Design, you aren’t missing out. @paper MCP + Claude Code is all you need. And we’ve just made solid improvements: – Agents won’t default to beige + terracotta anymore – More stylistic variety – Mobile status bars now look right One-shot, almost the same prompt:
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Alex K
Alex K@uialexk·
Frosbyte design for the paper challenge My workflow to go from a design canvas to live demo: Paper MCP + Antigravity for design exploration and Paper + Claude Code + Github for live prototype!
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