josh
5.8K posts

josh
@superfunc
making games @yoyogigames @glitchcityla past: @thatsnomoonent @nvidia @netflix @disneyanimation cave+milestone+topre fan (ラジルギ・イルべろ・虫姫さま・東プレ) EN+日本語🆗
Los Angeles, CA Inscrit le Nisan 2018
1.2K Abonnements1.1K Abonnés
Tweet épinglé

blue revolver -- one of my favorite shmups, the one that got me into the genre and into making my own games- has an amazing new update in beta testing rn
buy blue revolver store.steampowered.com/app/439490/BLU…
danboland.net/DA_BETA_CHANGE…
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new post on build perf for c/c++
you needn't suffer (unless you're in UE ;) )
superfunc.zone/posts/001-spee…
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apropos of nothing, gun trails is on sale this week
pls buy play.date/games/gun-trai…
#playdate

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@N1tch working on a new bullet hell game, spiritual successor to our (me + @SamFilstrup )s goty nominated game play.date/games/gun-trai…
GIF
GIF
GIF

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new compiler daemon idea, nice live coding for C
tui inspiration + font by @usgraphics
video on masto (bird site uploader doesnt work): @superfunc/113121083918915053" target="_blank" rel="nofollow noopener">mastodon.gamedev.place/@superfunc/113…
#playdate

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really unique idea, excited to check this one out
Slow@slugsoft
Chromahertz is now LIVE on Kickstarter! 🕯️ It's a bullet hell game all about counter attacks. Draw with colorful chains to reflect bullets, and strike your foes as you warp to safety. Please help fund my game! I REALLY WANT TO MAKE THIS GAME!! #gamedev #Kickstarter
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josh retweeté

Here's a small Interview talking about my new photobook- The Last Game Centers 最後のゲーセン [English Subs] linktr.ee/losultimosgame… hope you like it and please share and RT all you arcade lovers!!!!!!
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life isnt some assembly line that needs to be optimized. we aren't our output. this wave of productivity influencers & ai doofuses are only interested in maximizing without consideration to quality and meaning.
build what matters to you, with intention.
Aaron Regunberg@AaronRegunberg
Single best description of AI I’ve ever read, from the great Ted Chiang.
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josh retweeté

I am selling a 100% authentic, legit Akai Katana CAVE board today. It is on the CV1000-D platform. I store my CV1000 boards in shockboxes, so you get that too. Serial verification: cavedb.com/arcade-games/a…
$6250 PayPal F&F, message me on discord if interested, RT appreciated.




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josh retweeté
josh retweeté

huge accomplishment from
@flibitijibibo, my pal cosmonaut et al
a cross platform gpu layer is a _huge_ boon for SDL3 and adds (to me) the last major puzzle piece to SDL (bonus points if @TylerGlaiel s frame pacing goes in too tho :) )
github.com/libsdl-org/SDL…
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@LostPixel17 @ocornut fwiw, they have acknowledged their use of LLVM for the basis of their toolchain and contributed back to the linker youtube.com/watch?v=9_7exO…
not saying they couldnt do better, but its not so black and white

YouTube
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This screenshot has two things:
- Tears of the Kingdom is using Dear ImGui, which I sort of knew but didn't have public proof of.
- but mostly: Nintendo use tools to track who placed certain objects in the world, in order to facilitate tracking/discussing intent among designers.
ニカイドウレンジ@R_Nikaido
宮本茂氏がゼルダ開発中に「この石をここに置いたのは誰や?」って尋ねたけど結局誰も名乗りを上げずに怒った、みたいな話が記憶に残ってる。たしか「責任や意図がない」みたいな話だったかな? それはそれとして、今回のCEDECティアキン講演では石を置いた人が誰か分かるような機能が搭載されてた。
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