Green Crow Dev

550 posts

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Green Crow Dev

Green Crow Dev

@GreenCrowDev

Indie Game Developer @ Green Crow Games GitHub: https://t.co/moZ0WuVPaO

Bergabung Eylül 2020
186 Mengikuti501 Pengikut
Green Crow Dev
Green Crow Dev@GreenCrowDev·
@vanguardcodee The procedural approach is great, but I think that for most "polished" puzzle games you still want to hand-craft the levels for a variety of reasons. It depends though. Your project looks very nice :)
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vanguard
vanguard@vanguardcodee·
@GreenCrowDev I wrote a Python program to generate each level of my game procedurally. It was tedious, but it saved me time compared to creating the levels one by one.
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Green Crow Dev
Green Crow Dev@GreenCrowDev·
@RbdJellyfish Yeah, why not! I find it very interesting. Thank you for the explanation!
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Tad Cordle
Tad Cordle@RbdJellyfish·
@GreenCrowDev Of course there are about a thousand edge cases and special behaviors depending on which blocks are interacting with which other blocks, and which things are partially obscuring which other things, but those are the basics. I'd like to make a detailed video about it some day.
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Green Crow Dev
Green Crow Dev@GreenCrowDev·
@pawlixydev Same for me, but I'm very interested in its capabilities and how it compares to engines like Unity and Godot. I'm very interested to see if it will change the game development ecosystem for beginners or even more.
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pawlixy
pawlixy@pawlixydev·
@GreenCrowDev I think its cool, i dont think i would consider switching to S&Box though.
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Green Crow Dev
Green Crow Dev@GreenCrowDev·
@itsmcqueeb @RubyBenji I wasn't aware of Tiny Rogues! (yes sometimes I live under a rock). So cool to see such a successful 1-bit graphics game, I love the retro style! I tried to experiment with tile-based movement though :) I forgot to mention that I used the 1-Bit Pack by @KenneyNL for sprites 💛
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onlypancak3s
onlypancak3s@onlypancak3s_·
Day 28: Sensory Overload hit 50,000 wishlists. Zero streamers. Zero budget. No publisher. No media. Just a solo dev, some short-form videos, and a Steam page. Here's exactly how I did it:
onlypancak3s tweet media
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Green Crow Dev
Green Crow Dev@GreenCrowDev·
Not sure if this is a call for help, or the start of a discussion about how `changed` is emitted in #GodotEngine. Would you take a look? Any retweet is appreciated to spread the word. #gamedev #indiedev #issuecomment-4058807311" target="_blank" rel="nofollow noopener">github.com/godotengine/go…
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Green Crow Dev
Green Crow Dev@GreenCrowDev·
Trying to solve this annoying Godot editor freeze on 4.6, Windows 11. Anyone familiar with DirectX12 debugging that is able to help? Here's the link to my comment on GitHub: #issuecomment-4011342226" target="_blank" rel="nofollow noopener">github.com/godotengine/go… #GodotEngine #gamedev
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Green Crow Dev me-retweet
Damjan Minovski
Damjan Minovski@Damjan_Minovski·
Testing the DLSS build of Blender 5.1 with OmniStep 2.. Real-time path tracing! OmniStep 2 - Now on BlenderMarket / Gumroad! #b3d #blender #omnistep
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