RubyDev | Tiny Rogues Dev

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RubyDev | Tiny Rogues Dev

RubyDev | Tiny Rogues Dev

@RubyBenji

Indie Dev from Austria he/him, call me Benji [email protected] Steam: https://t.co/O8ztVtGOfT #indiedev #gamedev

Österreich Katılım Temmuz 2014
136 Takip Edilen2.8K Takipçiler
dan paladin
dan paladin@DanPaladin·
@Grindpilled @Esty8nine @SpiritOTGoddess @CodeRed_dev He "coached the most successful games" vs Testimonial reality of "he gave feedback" on a game. Joined in 2011 but 1.5k followers. Website vague on purpose. As an indie I'm exhausted seeing this kind of crap, jumping to claim others' success. Muting convo + won't be responding
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CodeRed
CodeRed@CodeRed_dev·
I hate when a person DMs me pretending to like my game only to try to sell a service to me. Happens like every month.
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RoyalSmoke Jeruzale
RoyalSmoke Jeruzale@RJeruzale·
@RubyBenji nevermind i just bought it for full price you cunt, now u can make the game even more expensive
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RubyDev | Tiny Rogues Dev
RubyDev | Tiny Rogues Dev@RubyBenji·
Should I rename Tiny Rogues to: Re: Tiny Rogues - Roguelike Gaiden: That Time I got Reincarnated as a Tiny Rogue in a RETRO World full of Giant & Evil Monsters & SO many Bullets and I reluctantly decided to go kill Death! So, what? Epilogue Full Demo
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RubyDev | Tiny Rogues Dev
RubyDev | Tiny Rogues Dev@RubyBenji·
friendly reminder: if u wanna figure out which QoL features your game needs and doesn't need, hire @Esty8nine but be warned: a lot of QoL features will probably turn out to be blindspots in the foundation of your game
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RubyDev | Tiny Rogues Dev
RubyDev | Tiny Rogues Dev@RubyBenji·
@NoisestormMusic While I'm not that familiar with PoE2, I think the QoL of showing the mobs on the map was a good QoL, the problem was that "defeat all rare mobs" in the first place was bad goal. (Which is why I think they changed it by now? I don't play that game.)
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Noisestorm
Noisestorm@NoisestormMusic·
@RubyBenji It’s also possible to remove so much friction with QOL features that it’s hard to know when to stop and at some point it can feel like the game is playing itself at times or too much is automated / overly explained. Definitely interesting to try and find the balance
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Ioshi
Ioshi@mobijoshy·
@Riot_Lillia Can you clarify how you got march ?
Ioshi tweet media
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RubyDev | Tiny Rogues Dev
RubyDev | Tiny Rogues Dev@RubyBenji·
DiceVaders is a really fun game and I hope/know it will do amazing This character is weird though!
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