
LJT
425 posts
















The big DLSS 5 machine learning debate and why we should have waited before posting our first round of coverage - today's video: youtu.be/5dTTfjBAFzc











If DLSS 5 is ‘AI slop,’ but current in-market DLSS, FSR, frame gen, PSSR, etc. are fine, then your problem clearly isn’t AI. So what is it? Defend your position without virtue signaling. Replies are open.





Appreciate your excitement and analysis of the new DLSS 5 lighting here. This is a very early look, and our art teams will be further adjusting the lighting and final effect to look the way we think works best for each game. This will all be under our artists’ control, and totally optional for players.










Context is important too. It puts additional levers into the artists' hands. Whether or not those tools get abused is another matter altogether since evidently this runs the risk of AI Slop being pushed even more broadly into games.







