LimitTester

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LimitTester

LimitTester

@LimitTester0

EUW Challenger Qiyana OTP 📷LIVE👇 https://t.co/TK1GZjRzE0 Find an chat to me here: https://t.co/0Y7nUztmKV

Bergabung Şubat 2017
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LimitTester
LimitTester@LimitTester0·
CHALLENGER QIYANA S15
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LimitTester
LimitTester@LimitTester0·
6pek enthusiast
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LimitTester
LimitTester@LimitTester0·
Qiyana top in s16
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LimitTester
LimitTester@LimitTester0·
+1k lp or -1k weekend gamba sounds good
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ARC Raiders
ARC Raiders@ARCRaidersGame·
Speranza is buzzing with rumor and half-truth. The hurricane has subsided, replaced by evolving enemy threats. Head topside to separate fact from fiction. • Map Condition - Close Scrutiny - ARC Operation • New ARC threat - Vaporizer • 2 new weapons - Canto SMG and Dolabra Energy Shotgun • Player Project - High-Gain Antenna • Spreading ARC Shredders • Scrappy Feeding Boost New quests, quality of life updates, and outfits await when Flashpoint launches March 31. Rumors spread. Find the truth. 🔎 arcraiders.com/news/flashpoin…
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LimitTester
LimitTester@LimitTester0·
@ARCRaidersGame your games full of cheaters an trigger nades + dupe glitches nobody cares
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ARC Raiders
ARC Raiders@ARCRaidersGame·
Someone forgot to close the Stella Montis doors on their way out... Check your corners, the Flashpoint Update drops next week! 😱
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Rooster
Rooster@TheRooster·
New ARC Raiders Update LIVE 🔴 IL TORO NERFED: - Pellet Damage 7.5 >> 7 - Base Fire-Rate 43 >> 38 - Base Dispersion 4.5 >> 6 - Total Reload Time 4.3s >> 5.7s - Looping Reload Entry 0.8s >> 1s - Looping Reload Time 0.5s >> 0.7s - Damage loss from Falloff 40% >> 50% 💵 Energy Clips sell price: 1000 >> 200 🛒 NEW ITEMS IN THE SHOP: - Rawhide Outfit - Two new haircuts 🛠️ Many bug fixes What do you think about the nerf?
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Kikuhiko
Kikuhiko@Kikuhiko_lol·
sad 🧁
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Clawser
Clawser@Clawserrr·
Hey @drewlevin This guy run down my game and i didnt get any feedback report about him maybe the systeme cant ban this guy ? OTP garen playing on multiple acc ( olynn#100 ) Here is all the proof
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LimitTester
LimitTester@LimitTester0·
HAVE A GREAT NEW YEARS SEXY HUMANS
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Keji
Keji@KejiFX·
Damn ⁦@LimitTester0⁩ is most view streamer, didnt expected that
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LimitTester
LimitTester@LimitTester0·
@drewlevinn PLEAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAASE NERF QIYANA JUNGLE PLEAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAASE thanks
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LimitTester
LimitTester@LimitTester0·
Nerf jungle, making a champ so complexed op in jungle requiring 0 matchup knowledge an basic mechanics to perform every game is not good, anyone named Bob can player her an have positive wr in jungle.
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LimitTester
LimitTester@LimitTester0·
@drewlevin as a Qiyana OTP, I've not been able to play my champ more than 50% of the time for the past 3 months, I get that she's buffed before worlds for fun, but why can't we just nerf her jungle monster damage. She's permanently banned on euw for good reason same with worlds.
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LimitTester
LimitTester@LimitTester0·
is Qiyana being turned into a jungler? would be nice to know an not waste my time still playing mid in hopes she is fixed an playable 1 day. The past nerfs have been so pointless an isn't addressing the real reason why she's broken atm.
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Spideraxe
Spideraxe@Spideraxe30·
Qiyana buffs: - Q base damage increased from 60 - 180 to 70 - 190 - W attack speed increased from 5% - 25% to 15% - 35%
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Nallyhn
Nallyhn@Nallyhn·
@Spideraxe30 once again buffing an S+ disgusting no counterplay 400 dash invisble champ yey we're having so much fun thx riot
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LimitTester
LimitTester@LimitTester0·
Team get back on the rift Qiyana's gettin buffed! Copium
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LimitTester
LimitTester@LimitTester0·
@RiotPhroxzon YAHAHAHA LETS MAKE QIYANA MID GOOD YESYES! Not trying to hit my little camps in jungle thanks
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Matt Leung-Harrison
Matt Leung-Harrison@RiotPhroxzon·
Patch 25.16 Preview! Sentiment on the game is too balanced - Have heard a bunch of sentiment recently around the game being too balanced - Often, people feeling this way can feel like the game feels the same patch over patch, TFT can sometimes feel like this when the balance team is doing too good of a job! - A great problem to have, but also a real indicator of some opportunities for us - When the game is in a pretty balanced state, we're particularly interested in getting champions into multiple roles (in a way that doesn't break the game) that can add a bit of freshness back - Things like Nautilus Jungle, AD Morde, Viego mid (a bit more speculative), Qiyana Jungle, Sylas jungle, AD Sion, etc. - These opportunities are often hard to prioritize when we need to put balance fires out - At the same time, we need to be a bit careful of over-correcting; most of this sentiment is coming from people who play League for most of the day (streamers, high ELO players) and will be quite vocal - We need to be mindful of regular players too, who don't play as often and have communicated to us that they are more sensitive to rate of change - To set some expectations though, outside of Season Starts, we don't have plans to do large shakeups to the game, as players have expressed that rate of change being high in these periods is particularly damaging to new players, reviving players, etc. Yunara - Overall Yunara has landed in a really great spot, she's seeing a little bit of Pro Play, while being amongst the most popular champs in role, without significant banrate. We're really happy y'all are enjoying her so much! - Her mastery growth after playing several games on her is pretty high, so just stick out that early learning curve - Over-time, her Kraken and BORK builds have started to edge out Yun-Tal, especially at higher skill levels - We're not going to target changes to her for now, and want to observe a bit more to see how her build and skew plays out Systems - Hexplate has been a pretty unpopular item for a long while and mostly been tuned around Nocturne (with some fringe Olaf use too) - We're giving it a buff and a compensation nerf to an already strong Nocturne - Baron's HP regen is going away for real this time... missing your smites because of in-fight regen hopefully a thing of the past now? Last Patches Followup - In an effort to improve Illaoi's gameplay around the curse (low satisfaction for Illaoi, high frustration for opponents), the changes landed a little harder than intended, so walking it back a tiny bit. We've noted some of the complaints around E and repeated slams, but didn't quite have time to address it this patch - Rek'Sai also landed a little weaker than intended, though her E max first (which was historically quite good) is back to being pretty strong and we're hoping her players enjoy the E true damage back - Kalista has finally had her power level catch up to her Pro Presence. The main reason players would pick her is to dominate laning phase and so we want to add a bit more power into her later game to add a bit of regular play power without spiking her immediately back into Pro - Finally, Yuumi is still at highs after her changes a few patches ago didn't quite land as we'd like. We're taking a bit more of a swing here as she is still very performant (more than performant enough to meet her goals for new players)
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