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@TheRooster

#1 source of insights, W takes, and bad jokes

Katılım Ekim 2024
111 Takip Edilen57.2K Takipçiler
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Rooster
Rooster@TheRooster·
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Synth Potato🥔
Synth Potato🥔@SynthPotato·
Just a few weeks until I graduate from Aerospace Engineering, just got my thesis left and then I am finally FREE (and a rocket scientist)😭
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John
John@TheCassiniGames·
Forza Horizon 6 vs. Forza Horizon 1 intro cutscene Yes, you see that right. A 14 year old game's cutscene looks ten times better than the latest release. We went from the level of Rockstar to Ubisoft. Cutscenes evolved, but backwards.
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Rooster
Rooster@TheRooster·
$1.7B loss is no fucking surprise for Ubisoft. > Have 16,600 employees > Spend shit ton of money > Release mid games > Have 0 success in the past 6 yrs About 2,500 people worked on AC Shadows, whereas: ~350 on Yōtei ~400 on Elden Ring ~450 on Baldur's Gate 3 Throwing 5 to 10 different global studios at a single Assassin's Creed or Far Cry is exactly why they're failing. When you have thousands of people across multiple continents making one game: 1. Creativity dies. Everything becomes a safe open-world checklist. 2. Studio loses agility. By the time they try to chase a liveservice trend, they are 5 years late. 3. Budgets get so bloated that the game has to sell 10m copies just to break even. They need a Capcom-style renaissance by stopping chasing trends and starting to do what they do best. 10 years ago Capcom was bleeding out, outsourcing IPs, and losing their identity. But they restructured. They shrunk their scopes, built a unified engine, and focused on their core IPs (Resident Evil, Monster Hunter). Today they're at the top of the industry. Ubisoft getting down to 5 localized creative houses and falling back on the Black Flag remake shows they might finally be waking up. Think they'll make a comeback and give us peak games like this? 👇
Pirat_Nation 🔴@Pirat_Nation

Ubisoft stock is crashing after the company announced massive financial losses worth billions. For years, Ubisoft was one of the biggest names in gaming, but recently, the company has struggled with: >expensive game development >delayed releases >cancelled projects >weak game launches > players stopped trusting ubisoft Now, after reporting huge losses, investors are increasingly worried that Ubisoft lost the ability to deliver good games.

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Rooster@TheRooster·
@NikTek Man I bit the bullet and started replaying it on PS5 but no, I can't bear 30 fps in 2026.
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Rooster@TheRooster·
Why did this technology die? The answer hit me while replaying today. 15 years later, still no game has faces as realistic as LA Noire. Rockstar used 32 cameras to capture every facial twitch. It looked photoreal. But why didn't they bring this over to GTA5 or RDR2? Because it sacrificed the actual acting to give us perfect faces. Look at the behind-the-scenes clips below. The actors are literally just sitting perfectly still in a chair, acting entirely from the neck up. Their bodies were mocapped completely separately (sometimes by totally different people). This is exactly why the characters sometimes feel a little uncanny. When you get angry, stressed, or lie, you don't just use your face. You tense your shoulders, shift your weight, change your breathing. But because the face and body were recorded totally apart from each other, those physical cues never match up. This is why modern Performance Capture (what Naughty Dog and modern Rockstar use) took over. They record the face, body, and voice simultaneously. They capture the whole performance in the moment. It’s actually kind of ironic. LA Noire is literally a game about reading suspects' body language to find the truth, but their faces and bodies are physically disconnected. Did you guys also notice that while interrogating people?
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Rooster@TheRooster·
@TheCassiniGames Man, that launcher alone keeps me away from getting those free games.
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John
John@TheCassiniGames·
@TheRooster Epic is quite smart, they just need to work on fixing their launcher (it's already improved a bit imo, but needs more improvement and features)
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Rockstar Games
Rockstar Games@RockstarGames·
Look the part of an intrepid photographer capturing flora and fauna in this Red Dead Online Community-Inspired Outfit. Get all the pieces for free from the Wheeler, Rawson & Co. Catalogue: rsg.ms/b1dd3e4
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ural
ural@uralm·
@TheRooster Valid points about Sony & Microsoft both being the very same shit. Ditch subscription based ecosystems. Destroy cloud gaming in their infancy before they become significant. That is the only true path for the future of gaming.
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Rooster
Rooster@TheRooster·
Sony wants to bend you over for 12 months. They're sick of us buying a 1-month sub to binge a new drop or play the latest multiplayer hype, and dipping. They hiked the short-term prices to force us into a corner: > commit to a full 12 months > or pay a premium tourist tax But the smartest (and most devious) part is letting current subs keep the old price. It's a direct attack on our binge-and-bail habits. They know we unsub during dry months and jump back in when a big game drops. BUT NOW, if you let your sub lapse, your legacy rate is gone forever... They're turning your PS Plus sub into a hostage situation. They honestly don't care if it costs more to get in. They just need you to be too scared of the new price to ever hit that cancel button.
PlayStation@PlayStation

Starting May 20, PlayStation Plus prices for new customers will increase in select regions. Due to ongoing market conditions, prices will start at $10.99 USD / €9.99 EUR / £7.99 GBP for 1-month subscriptions and $27.99 USD / €27.99 EUR / £21.99 GBP for 3-month subscriptions. This price change does not apply to current subscribers (except in Turkey and India) unless the existing subscription changes or lapses.

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Rooster@TheRooster·
@sirsaltysteez Oh yeah, they gotta make up for that loss in some way.
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Byron Steez
Byron Steez@sirsaltysteez·
@TheRooster We all get to pay for Marathon whether we bought it or not! Yay!
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That ARC Guy
That ARC Guy@ThatARCGuy·
No signs of the t-virus topside yet, but I’m ready.
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Rooster
Rooster@TheRooster·
@NikTek @007GameIOI Man I hate it when a game offers early access to those who are willing to pay more. Forza just did that for instance. Great to see 007 is practically not doing that. That early access is just being used as a marketing trick from the looks of it.
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NikTek
NikTek@NikTek·
I’ve seen more and more AAA games add this so called “advanced access” where players that have purchased the deluxe version of their game get to “play it” early Although I don’t personally like this approach because I see it as it putting standard edition buyers at a disadvantage by locking them from playing the game unless they pay more, I still didn’t come across a video-game that executed this early access properly. As a content creator I usually have to check if a video-game has this kind of early access and when I came across 007 First Light, I was surprised at how well IO Interactive executed it. There’s only one version of the game and pre-ordering it, will get you will get the deluxe version upgrade which includes 24-hour early access completely for free (I had to check for that multiple times) I’d say this is much better than making advanced or early access available only to deluxe/premium edition buyers.
NikTek tweet media
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Rooster@TheRooster·
@metrostalker68 Preorders for both RDR2 and GTA5 started on a Monday. RDR 2 - June 4, 2018 GTA 5 - November 5, 2012
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firestriker
firestriker@metrostalker68·
@TheRooster If you actually think that they’re gonna open preorders on a random ass Monday you must be brain dead.
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Rooster
Rooster@TheRooster·
Best Buy aren't idiots. GTA 6 preorder leak was 100% intentional. Look at who got the emails. It wasn’t random customers. It was affiliates, deal accounts, and streamers. They sent the emails to the people who make a living sharing breaking news. That's a massive marketing campaign for $0. The leaked preorder window is May 18-21. What else is on May 21? Take-Two’s Q4 earnings call. This little "mistake" just pumped $TTWO’s market cap by $2 billion overnight right before they talk to shareholders. Plus, let's be real. A leak gets 10x the engagement of a boring PR tweet because it feels like a secret we weren't supposed to find. And it's working, my timeline is full of conspiracy theories. It's a clever strategy tbh. Are you buying that Best Buy messed up, or was this planned from the start?
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Rooster
Rooster@TheRooster·
Evil or modern marketing, you name it. Rockstar doesn't play around with NDAs. Best Buy would be sued into oblivion and lose their game stock if they actually broke an embargo. The fact that they pushed this openly through their affiliate network means Take-Two 100% gave the green light. I’d bet anything this was coordinated.
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John
John@TheCassiniGames·
@TheRooster Take-Two Interactive is genius at marketing, but this is kinda evil 💀
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eXtas1s 🎮 Noticias & Rumores
Acabo de ver esto y sigo procesando... "I Have No Change" demuestra que la creatividad de muchos estudios indie está a otro nivel. 💀 Encima pese que muchos lo pensaron al verlo por primera vez, NO ES IA. Usaron actores reales grabados para lograr este efecto.
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Rooster
Rooster@TheRooster·
@_TheRonin That's much more complex and expensive. Rockstar used multiple cameras to scan human faces and rendered them in the game engine.
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The Ronin
The Ronin@_TheRonin·
@TheRooster Isnt this what they did for LA Noir as well? Or am I mistaken?
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Rooster@TheRooster·
Characters look real, because they are. ❌ 3D modeling ✅ Filming This indie dev: - recorded professional actors - color graded the raw videos - imported them into the engine - sliced them into separate animations 100% Full Motion Video (FMV) I reached out to the dev, and he gave me some behind-the-scenes footage you can see below. Such a smart way to get photorealistic graphics without melting your GPU. Basically a modern version of the trick that was used in the classic Mortal Kombat. I think we'll see this tech in more indie games soon.
Rooster@TheRooster

This is not AI. It's an indie game called "I Have No Change" Characters' faces look unbelievable. Before I explain, can you guess how they did this?

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