Came up with a real simple way to make these flasks look like they have liquid! 💦
1. Model glass & invert the normals
2. Model the liquid
3. Rig the liquid with a bone facing up
4. in engine apply "jiggle physics" with negative gravity
#gamedev#unity#blender#animation#b3d
@k4rdero Loving this! Could use some better beam texture or outright playing with the ramp in transparency and increasing the transparency in the beams, but other than that it's super good!
🎨#EnvironmentArt tip: I created a simple clump of buildings for my backdrop, and painted it as a prop with a single material in #SubstancePainter, reusing the textures from the map. It's not perfect and I could polish it more, but blends nicely with the playable area ☺️
this is very far from where i want it to be however its getting somewhere #robloxdev#modeling#environmentart also uses some placeholder stuff like the wall material which ill remake at some point
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