Peter Carlson

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Peter Carlson

Peter Carlson

@Petcson

🏳️‍🌈 He/Him | Character Animator & VFX Artist @ Yarn Owl -Passionate about making & playing games + nature and stuff

Ames, IA Katılım Mart 2009
687 Takip Edilen2.6K Takipçiler
Peter Carlson
Peter Carlson@Petcson·
I should have put this together sooner but one of the best places to look for animation reference is Stock footage sites
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Peter Carlson
Peter Carlson@Petcson·
@cmzw_ Absolutely love your posts. Really neat visualization of the process!
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Peter Carlson
Peter Carlson@Petcson·
@PixelForgeYT @flot_sammy Its all just a model. I rigged up the little tendrils with some wiggle physics if thats what youre asking about. The textures were done by stretching uvs across pixel gradients.
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PixelForge
PixelForge@PixelForgeYT·
@Petcson @flot_sammy Is this a mix of Greece pencil & a 3D model or is it all just in 3d. If this is a dumb question I apologize. Great work!
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Peter Carlson
Peter Carlson@Petcson·
@Baronvonderg I love clicky switches but they'd drive me insane if my whole keyboard used them
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Baron Von Derg
Baron Von Derg@Baronvonderg·
@Petcson oohhh nice nice, heard good things about the Kludge (man what a name) - how come the different keys for those switches?
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Peter Carlson
Peter Carlson@Petcson·
@mitchelldonaldb The real time nature of wigglebone will not work in unity but you can bake your results in blender. Immunity you will want to use magica bone or tail animator 2. Tail animator is good at flowy tentacles, hair, tail, and jiggles. Magicka is better at cloth and is equally good@hair
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Mitchell Brooks
Mitchell Brooks@mitchelldonaldb·
@Petcson Do you know if these are compatible in game engines? Or would I have to bake the keyframes?
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Athena Angeldust
Athena Angeldust@AthenaAngeldust·
@Petcson This is awesome! Also that song is sick, mind sharing the title?
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Peter Carlson
Peter Carlson@Petcson·
@Baronvonderg I'm on the royal kludge RK84 but i sound modded the back of the keyboard (i got real bored over covid). Then i have kailh box reds on most things and then kailh box jades on my arrow keys and escape.
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Baron Von Derg
Baron Von Derg@Baronvonderg·
@Petcson May i please have that song <3 And what keeb are you suing those clicks sounded FRESH <3 PS dancing crow Vizualiser when ?
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Peter Carlson
Peter Carlson@Petcson·
@mitchelldonaldb Wiggle bone 2 is what i used for this. There are a bunch of ways to do secondary motion. This one is pretty good although it does put a bunch of hidden custom properties on ur bones which sometimes show up. github.com/shteeve3d/blen…
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Mitchell Brooks
Mitchell Brooks@mitchelldonaldb·
@Petcson How did you get that awesome follow though animation on the rig??
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Vulnix Vox
Vulnix Vox@Vulnix_Vox·
@Petcson @Matrixdragonn I've been wondering how to do that kind of rigging. I've always just made a rig just from the bones but never knew how to make those kind of rig controls. How do I do that?
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Peter Carlson
Peter Carlson@Petcson·
@Mattheus_VT i animated an empty rotating back and forth and parented my camera to it. Unnecessary effort for a silly post 😂
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Peter Carlson
Peter Carlson@Petcson·
Here's the best way I've found to transfer all your blender preferences, addons, themes, and shortcuts to a new computer! #blender #tutorial
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Peter Carlson
Peter Carlson@Petcson·
What are a few cool unity editor helper tools you've had in projects that you really liked? #unity #gamedev
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𓆩♡𓆪
𓆩♡𓆪@fairyprxncess·
what do these colors remind u of ?
𓆩♡𓆪 tweet media𓆩♡𓆪 tweet media
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Peter Carlson retweetledi
FramebyFrame
FramebyFrame@TheFramebyFrame·
In animation, moving the arm without shoulder engagement can make it look disconnected or "broken," lacking natural flow. Adding shoulder movement supports the arm, creating a more believable, anatomical motion that reflects how bodies move in real life.
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