Peter Carlson

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Peter Carlson

Peter Carlson

@Petcson

🏳️‍🌈 He/Him | Character Artist / Animator @ Yarn Owl & Giant Sparrow -Passionate about making & playing games + nature and stuff

Ames, IA Katılım Mart 2009
692 Takip Edilen2.6K Takipçiler
Peter Carlson
Peter Carlson@Petcson·
@HamdiAmer16 All right what is this new football league system? I can't find it documented
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Hamdi Amer
Hamdi Amer@HamdiAmer16·
Test the new global rig system using animated Mixamo mockup You can attach it to any rig If you want to fix or modify the poses of any mockup Simple, flexible, and easy to use #b3d
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Peter Carlson
Peter Carlson@Petcson·
@_foxtomas_ I am your target audience for this product but without video examples and images of the interface in action I can't consider buying it. Only seeing a final result does nothing for me. The user needs to sell me over the other similar products.
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foxtomas
foxtomas@_foxtomas_·
Wiggle+ 1.2.0 - Changelog 🔥Performance - Big performance boost. The solver now runs on native compiled code on Windows. Expect roughly a 2.5x to 2.9x speed-up. - Collisions also use resources more efficiently now, which adds to the boost. Notes - I did not have a way to properly test macOS/Linux, so I added a fallback to the Python version in case the addon cannot load the .dll (the compiled code that speeds things up). foxtomas.com/products/wiggl…
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Ian Hubert
Ian Hubert@Mrdodobird·
Animating! With! Physics!
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Peter Carlson
Peter Carlson@Petcson·
Came up with a real simple way to make these flasks look like they have liquid! 💦 1. Model glass & invert the normals 2. Model the liquid 3. Rig the liquid with a bone facing up 4. in engine apply "jiggle physics" with negative gravity #gamedev #unity #blender #animation #b3d
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Tioaoa
Tioaoa@Tioaoa2·
Blender 5.2 has a new shader feature called "thin wall" which is designed for meshes which have no thickness (or very little). These can be anything from leaves, paper, tissues and some thin plastics (images taken from Chritstopher3D's youtube video)
Tioaoa tweet mediaTioaoa tweet media
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Boycraft
Boycraft@Boycraf19492179·
一見分かりづらいカマキリの口器構造つくってみました。動画後半から注釈つきの開口になります。大あごMandibleは噛みついたり、引きちぎったりする主力武器で実はあまり動いてないです。カマや、触覚を身づくろいしてる時モショモショしてるのは小あごMaxillaのほうですね。こちらで溶かしながら獲物を体内に送り込んでます。下唇Labiumの動きが結構面白くて意外と柔らかく舌のように見えるのはこれです。リプライに3Dモデルのリンクしておきますので興味ありましたら観察してみてください😁
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Peter Carlson
Peter Carlson@Petcson·
Doing rigging & animation on some for our creatures in Demi and the Fractured Dream! Come hang out :) twitch.tv/petcson
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Agers
Agers@_Agerss·
@Petcson What is the Addon called that you are using to select different animation ?
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Peter Carlson
Peter Carlson@Petcson·
Meet the pufferlizard <3 I recorded the entire process of rigging/animation so be on the lookout for that soon™ 👀 Go find him in the sand kingdom in Demi and the Fractured Dream #blender #animation #gamedev #b3d
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Peter Carlson
Peter Carlson@Petcson·
I should have put this together sooner but one of the best places to look for animation reference is Stock footage sites
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Peter Carlson
Peter Carlson@Petcson·
@cmzw_ Absolutely love your posts. Really neat visualization of the process!
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Peter Carlson
Peter Carlson@Petcson·
@PixelForgeYT @flot_sammy Its all just a model. I rigged up the little tendrils with some wiggle physics if thats what youre asking about. The textures were done by stretching uvs across pixel gradients.
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PixelForge
PixelForge@PixelForgeYT·
@Petcson @flot_sammy Is this a mix of Greece pencil & a 3D model or is it all just in 3d. If this is a dumb question I apologize. Great work!
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Peter Carlson
Peter Carlson@Petcson·
@Baronvonderg I love clicky switches but they'd drive me insane if my whole keyboard used them
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Baron Von Derg
Baron Von Derg@Baronvonderg·
@Petcson oohhh nice nice, heard good things about the Kludge (man what a name) - how come the different keys for those switches?
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