Unknown1Z1

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Unknown1Z1

Unknown1Z1

@Unknown1Z1

Content Creator. #TheDivision2 #TheDivision2Survivors #ArcRaiders Business Inquiries: [email protected]

New Jersey, USA Bergabung Nisan 2012
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Unknown1Z1
Unknown1Z1@Unknown1Z1·
I still believe #TheDivision2Survivors will be a standalone version of the game that will be separate from the div2 experience. I hope some rewards carry over to the main version of the game but wouldn’t mind it staying as a separate game mode. @TheDivisionGame
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ROG
ROG@RogersHogg·
The new cost to push a Memento to Expertise 30. Not bad, not bad at all. #TheDivision2 Y8S1: Rise Up
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NothingButSkillz
NothingButSkillz@NothinButSkillz·
It’s honestly so sad when you have a packed house of new agents wanting to check out how PvP looks so I jump into conflict and we run into back to back cheaters. @TheDivisionGame @Orkanos we got to lock this problem down please. 🙏🏽 #thedivision2
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Unknown1Z1
Unknown1Z1@Unknown1Z1·
@MADKILLER2175 @Orkanos @yannickbch @TheDivisionGame Yeah I hear yah. This game lost its identity when it started ignoring PvP. Once the division launched it was an extraction pvevp game. The dark zone and survival. For some reason decided to abandon and only work on PvE content. Main reason why I’m excited for survivors
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Phantoms Sol
Phantoms Sol@MADKILLER2175·
@Unknown1Z1 @Orkanos @yannickbch @TheDivisionGame Theres a individual team/company that made PVP but they I believe werent part of it the "Division" team. I believe they contacted the same team to mess with it again. The main Team doesnt care about PVP. I hate "meta" especially when you variety. So I won't talk about that.
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Unknown1Z1
Unknown1Z1@Unknown1Z1·
Prototype gear should be active in the Raids and PvP. Being able to use it only for escalation is a huge miss. What’s the point in upgrading and Why create new end game gear but can’t use it in the end game activities? @Orkanos @yannickbch @TheDivisionGame
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Unknown1Z1
Unknown1Z1@Unknown1Z1·
@whereisoutbreak @Orkanos @yannickbch @TheDivisionGame Well, I would definitely change it so one augment per build instead of stacking. Notmalize the augments for PvP just like they do now. This is what makes PvP fun in this game. The power gap over time. My build should be stronger and should have an advantage over a normal build.
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Why?
Why?@whereisoutbreak·
@Unknown1Z1 @Orkanos @yannickbch @TheDivisionGame Because it sits on top of already existing builds and if I heard correctly you can stack the same augment for more % chance as well. Some of these would make it so you just shit stomp anyone who doesn’t have a full proto build.
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Unknown1Z1
Unknown1Z1@Unknown1Z1·
@whereisoutbreak @Orkanos @yannickbch @TheDivisionGame I don’t get the whole break PvP argument. The whole game is rock paper scissors. Play one build switch and counter. I feel like augments were great they allow players change playstyle instead of relying on efficient/unbreakable talents. We use to have multiple talents on gear
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Why?
Why?@whereisoutbreak·
@Unknown1Z1 @Orkanos @yannickbch @TheDivisionGame I get PvP as a lot of the augments could break PvP entirely. But Raids and Incursions? That’s just PvE and no one is at a disadvantage. People stomp those already so whats the issue if they do it faster lol.
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Unknown1Z1
Unknown1Z1@Unknown1Z1·
@cas8spyder @Orkanos @yannickbch @TheDivisionGame That’s what happens when they ignore content instead of improving and innovating. We haven’t got a new raid in a while. Incursions should always be able to be completed with a pick up group imo. Such a waste of time to add descent and summit when we could of got a new raid 🤦‍♂️
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Cas8spyder
Cas8spyder@cas8spyder·
@Unknown1Z1 @Orkanos @yannickbch @TheDivisionGame Raids and incursion are already under the power gap. They came out before expertise and half the gear that's available now. I just did 20mins PL with 1st timer, gave a quick run down and did it. Raids are pick up groups now, don't even need a clan. Let's make it easier..
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