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@nikgeneburn @WillerZ4 @bstategames Let us replay terminal, was a great experience would love to do it again without grinding another prestige
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@WillerZ4 @bstategames BD will be roaming in first season of seasonal character feature
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Can you start a Black Division Event? So many of the casual players will never experience Terminal. I think we all wouldn’t mind a spicy event right now. @nikgeneburn @bstategames
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For the attention of all washed KOLs, trencher, and Fortnite pro players:
You might have realized by now that vibe-coded products are becoming the next big thing.
Hereby, IdeaRalph has a proposal:
What if every vibe-coded product had a coin:
to pay the Claude, servers, marketing, and more?
This would accelerate innovation, spawn more vibe coders, let great vibepreneurs access funding to build more, and make web3 the true home of all startups and innovation.
Until now, you all have supported coins with no inherent value. You have stayed sleepless for days and months over coins with a dog, a cat, or a frog picture.
You have acted cool because you supported all the useless stuff, and thought you were 200 IQ.
Now, let's do the same with vibecoins.
IdeaRalph is to set the stage for the spark of the vibecoin meta; it will be the MCP that spawns tens of thousands of ideas that will become vibecoins.
IdeaRalph will be the Godfather of the vibecoins, able to create the movement with the vibe coders that use it.
You give it the dumbest idea = and it can even turn that into genius. That's the Ralph Wiggum loop.
IdeaRalph will have its own token.
With no raise. All airdropped.
It will have a mechanism that allows people who send their vibecoins created by IdeaRalph MCP to send a portion of their tokens to it, and holders of IdeaRalph will receive those tokens distributed to them equally according to how much they hodl.
IdeaRalph will launch from vibe/vibe as the Godfather of the vibecoins.
What's vibe/vibe? Do some research.
Destination will be: BASE.
Drop your 0x wallets.
A REAL RALPH WIGGUM LOOP BEGINS HERE.
FOR THE VIBECOINS. FOR PUSHING PRODUCTS.
FOR TRANSFORMING THE DEGENS SPIRIT TO MACHINES OF PRODUCTION.
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The new designs are insane and we have brought so many quality of life upgrades to the $KOMPETE Bazaar on @base.
KOMPETE@KOMPETEgame
Massive website update dropping tomorrow! Cleaner look. Big Bazaar upgrades. Better UX. And a lot more. See you in the morning.
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@brag___ @VeryBadSCAVR P sure he said this was initially dev side at first, battle eye compatibility is the current issue with Linux client side
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@VeryBadSCAVR “Linux migration” - Does this mean making the game client linux OS compatible?
Assuming its not a development side thing?
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Tarkov TV Just finished with SOOO many info, I'll summarize here as much as possible #EscapefromTarkov
Performance & Core Tech
(Nikita calls it Tarkov 2.0)
- Reconnect time massively improved (5 min ➜ a few seconds)
- Major engine & code optimization across all maps, including Streets
- Reworked foliage & trees for better FPS
- Faster raid loading + overall smoother performance
Gameplay & Systems
- New Arena-based tutorial
- Transparent magazines (clip 1)
- New animations (hideout, mags, scav idles, map interactions) (clip 2)
- New gear & weapon mods (image 1 & 2)
- Scope reflection rework (WIP) (clip on the next thread)
Events & Quests
- Big Icebreaker event + large questline (Q1) (clip on the next thread)
- New storyline quests (Pighead / Lady of Hearts)
- Large Halloween event
- In-game events & news notifications - in the game
- Seasonal Progression (Q2)
Seasonal system (PVP only)
Battle-pass–style progression with unique rewards
2 wipes per year
Perks & debuffs system (less secure container, more perks – Zomboid-like)
PVE prestige planned for next year
New map: “End of the Line”
- Dungeon-style
- Single-player driven
- Possible D2 bunker connection (images on next thread)
Summer content drop
Radioactive UI finally used
Drone gameplay (supply drops / grenade delivery)
Animated ragdolls & unconscious state
Environmental interactions (shoot locks, honk cars, etc.) (clip on next thread)
Linux migration planned by end of Q3
**SCAV Life DLC** Q4
- Separate SCAV profile
- Additional HO option for SCAV
- Social hub
- Limited control over boss guards


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The installation of #TarkovArena patch 0.4.2.0 has begun.
The installation will take approximately 4 hours, but may be extended if required. The game will not be accessible during this period.
Patchnotes: arena.tarkov.com/news/patch-0420

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We silently rolled out version 0.74 earlier, featuring a major Unreal Engine 5.7 upgrade!
Functionality is starting to return. We will continue to monitor and grind away. There is still some work left to do. Please keep reporting bugs in Discord.
It was a massive jump, and we changed a lot of stuff on the backend as well.
PC is looking good. Sorry, Mobile. It will need another update and will return after the pending review.
Full patch notes: kompete.game/news/patch-v07…

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🔥🔥🔥VOLTAGE PUFFER JACKET🔥🔥🔥
2025 has been an incredible year for $KOMPETE!
Looking at how far the platform has come during the past few years, from early builds to polished BR and Kart modes, 73 platform updates, Bazaar v2+, MyLegacy rankings, and even more on the way in 2026, it’s truly amazing. Huge appreciation to @DastroBTW and the entire team for what they have built!
At the start of 2025, I stepped out of my comfort zone and began hosting community driven kart tournaments. Nine events were held, 193 racers jumped in, bringing energy, sweat, and a ton of fun to the tracks.
As a thank you to the most dedicated participants, everyone who attended 7 or more of the 9 events will receive the limited edition Nebula Voltage Puffer Jacket. Alongside them, 4 raffle winners and 1 honorary recipient bring the FOREVER MAX supply to 16.
The KOMPETE team will airdrop the cosmetic next week to the in-game names listed below.
Grateful to all fellow KOMPETITORS and excited for the 2026 tournaments ahead!
7+ EVENT RECIPIENT NAMES:
DOTMML JIN
Nebula
Canada804
Goose
RosieAvocado
True_Schu
P2E BORRY
JulianWeb3
SquirtleSquirt
67 on a rizzmas (Arctic)
vooG
RAFFLE NAMES:
ITSMAGIC
P2E Spear_TN
sudo
ItzCamm
HONORARY RECIPIENT:
THE GRINCH

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Since its release, #EscapefromTarkov has sold over one million copies.
In the first month alone, players spent a total of 135,000,000 hours (or 15,410 years) in the Norvinsk region. This is equivalent to over 200 million full Customs raids, had each lasted until the final minute of the timer.
To date, more than 500 PMCs have successfully escaped from Tarkov and reached one of the game endings.
To celebrate this milestone, we have prepared a special promo code for all players:
ONEMILLIONPLUS

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@boysbelnboys A Rap Boy Band may just be what we all need right now.
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