Csaba Berenyi
1.4K posts

Csaba Berenyi
@mandroka
I wear CEO, Programmer, Organiser, occasional Artist and Designer hats while working on The Drifing Crown with the indie dev team at Sponge Hammer Games.
Leamington Spa, UK Bergabung Şubat 2008
1.7K Mengikuti313 Pengikut

Audio is overlooked—but it shapes everything.
Our Audio Person uses Unreal’s Metasounds for dynamic music & logic.
Everyone else is afraid to open those graphs 😅
#indiedev #gamedev #unrealengine #audio #pcgaming
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Baddies took a break and formed a boyband. How will we ever fix this bug?! SEND HELP! #indiegame #pcgaming #gamedev #unrealengine
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Our game in 4 words:
⚔️Fight
🏠 Build
💀 Die
🔁 Repeat
Show your game in 4 words! Share and spread the drop! 👇
#gamedev #indiegame
x.com/alpha_nomos/st…
Alpha Nomos ✨@alpha_nomos
My game in 4 words: 🎵 Rhythm ⚔️ Combat 🎸 Instruments as weapons ⏲️ Timing Show your game in 4 words! Share and spread the drop! 👇 #gamedev #indiegame x.com/FairyCaveStudi…
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Dev Diary: New rocks.
I know — rocks aren’t exactly headline material.
But when you’re a small team, small improvements matter.
Our game officially rocks 100% more now.
I’m not apologising. 👀
#indiegame #unrealengine #pcgaming #gamedev
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Indie dev is small steps: fix, improve, repeat. Just like a roguelike.
Devlog #1 —
Enemies hanging out instead of attacking… until they remember their job.
They don’t take breaks anymore.
Wishlist The Drifting Crown 👑
#indiedev #gamedev #roguelike #wishlist
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Fight. Build. Fight more. Die. Try again!
This game is for you. Wishlist on Steam!
#indiedev #indiegame #gamrdev #pcgaming
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Into rougelites, world builders and adventure games? This is for you. Let's rebuild the world one tile at a time and, in doing so, save the pub. Also, there will be things trying to get you. Wishlist on Steam! #indiegame #roguelite #Steam
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Yess! Our game works on a Steam Deck. We are way off from proper support, but it's a great first step! Small wins. :)
Demo coming to Steam in the summer.
#indiedev #indiegame #gamedev
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What's the opposite of a speedrun? Slowwalk? Today in our playtest, someone set a new record...
#indiegame #indiegames #gamedevlife

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If you need fast triplanar mapping in Blender, this node setup does the job.
I’ve been using it when testing geometry before bringing assets into Unreal.
Nothing fancy — just a small workflow win.
#indiedev #UnrealEngine #blender

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Two screenshots from The Drifting Crown:
One pretty. One full of debug chaos.
Most days, I live in the chaos. Progress adds up. 🎮 #indiegames #unrealengine #gamedev


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Tomorrow we'll be flying to Prague, to attend @GameDevSession to showcase our world-building rogue-lite @driftingcrown
If you see us, come and say hi :)
#indiedev #indiegames #roguelike #UnrealEngine

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Exciting times! First playtest of our game The Drifting Crown. We are well prepared: we have beer mats. :)
Also Christmas is coming!
@Pret Saved our lives with the coffee.
#indiedev #gamedev #savethepub

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🎃 Happy Halloween! 👻
Our bees are celebrating too — find them buzzing around in Flatstone Grove, our relaxing app for kids (and grown-ups!). 🍯✨
Perfect for winding down after a long week.
🪶 Available on Google Play and the App Store.
flatstonegrove.com #indiegame

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Is Jira/ Atlassian Support down for anyone else? We dont' seem to be able to authenticate with any of those services.
@Jira @Atlassian
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Ran into a small UE5 problem: one map kept sneaking a forbidden level in. Fixed it by adding an editor-only module using Unreal’s Data Validation system — now builds catch it automatically. Here's how: spongehammer.com/unreal-engine-…
#UnrealEngine #gamedev #indiedev
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@flassari I would imagine that being mostly true. Epic do trainings for customers which are focused on features and workflows, and offer professional support that can accelerate training of aaa teams ... all of those are not feasible for indies.
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