Ilja Z
629 posts


"Welcome! Welcome to City 17!"
To celebrate the 20th anniversary of Half-Life 2, we're giving away an exclusive custom wrapped GeForce RTX 4080 SUPER GPU, highlighting the iconic Gordon Freeman.
Want it? Comment #HalfLife2RTX + like this post to enter! ☢️

English

@Tyrielwood I did this switch myself a few months ago - DaVinci is adding new features like crazy, so I am happy with the result. Thanks for the suggestion for a Photoshop alternative!
English

@htcvive @SandboxVR Does London and Birmingham locations have Focus3 available already?
English

youtube.com/watch?v=L6ZiGV…
Watch first-timers try out immersive @SandboxVR experiences. HTC's VIVE Focus 3 is the headset of choice for ultimate VR immersion! 😎
#SandboxVR #VIVEFocus3 #VirtualReality #HTCVIVE #SeattleVR #ImmersiveExperience #VRGaming

YouTube
English

we can make it right, hit the city lights
#vrchat
twitter.com/Kawaii_clips/s…
English

Meta Reportedly to Return to China, Spearheading with Cheaper VR Headset
roadtovr.com/report-meta-re…
#VirtualReality #VR
English

2024 will see;
•Several first party PS5 games announced + released
•Several first party PS VR2 games announced + released
•Many acquisitions
•Mobile games released way more often
•An influx to PC ports
•More films and TV shows happening at PlayStation Productions
Rythian@LumberjackRy
The PlayStation division will see an increase of 25-30% over this current year’s budget for next year. They are funding roughly 35-40 games across India, China, and Japan alongside making their push into mobile for real. There is also major acquisitions incoming.
English


@SkarredGhost This kind of speculation is present every year. And every year Valve is only present in business side of exhibition, likely to discuss Steam related matters with game devs.
English

Valve at #Gamescom may announce something related to #HalfLife: can it be Alyx on #PSVR2?
tech4gamers.com/half-life-game…
#VirtualReality
English

Cool to see the M word cited here
These are the top 10 emerging technologies of 2023: Here's how they can impact the world weforum.org/agenda/2023/06… via @wef
#VirtualReality #metaverse #healthcare
English
Ilja Z がリツイート

Apple Vision Pro is doing custom HRTF for spatial audio. It uses an ear scanning technique that is already built into iOS for AirPods. The scan is done from an iPhone, and then loaded onto the headset. The same scan app captures a face scan probably to determine the best fit of the modular parts. IPD is measured on the headset itself., But it was unclear to me if there was a hardware adjustment, or if it was only software.
English

@BattleAxeVR @htc I wonder if that varies by device, or it's just my personal perception. For me the XRE was so much worse in glare and reflections than Quest Pro. In QP it is basically neglectable. Have tried the fov measurement app that everyone use? There is a glare test area where lenses shine
English

Finished my review of #vivexrelite ! It is a great device for business, but should consumers buy it?
youtu.be/IsqnVT8hdno

YouTube
English

@Dragonitium @htcvive @vr_sam I don't see how that's helpful for resting. Infinite amount of the points of the circle, like on Quest 2, is more stable than that. This adds imbalance.
English

@GamerToTheEnd @htcvive @vr_sam I think its just so that the controller naturally rests on 3 points of contact when set down

English

There two things that I still haven't figured out with my new #vivexrelite. What is this plastic thingy on controllers, and how do I test a depth sensor without developing my own app. Anyone knows? @htcvive @vr_sam

English




