Spaceflight Simulator Official / Stef Moroyna

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Spaceflight Simulator Official / Stef Moroyna

Spaceflight Simulator Official / Stef Moroyna

@Spaceflight_Sim

We focus on creating realistic aerospace sandbox simulation games. Wishlist spaceflight simulator 2 on steam: https://t.co/lvIdUlCROm

参加日 Ağustos 2024
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Spaceflight Simulator Official / Stef Moroyna
@lunarcapablemic Very minor. Any time we program something, we plan for it to be able to run on a potato from the start. PC and high end phones will most just differentiate in having ground parallax, ultra resolution textures instead of high/medium/low, etc.
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michael
michael@lunarcapablemic·
@Spaceflight_Sim will there be a major difference between what we see here and what we could get on PC?
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Spaceflight Simulator Official / Stef Moroyna
Regarding release date, the game is taking me longer than expected to develop than I estimated (classic game development moment...). Release date is currently "to be announced".
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Alex_Dinu
Alex_Dinu@Alex_Dinu11·
@Spaceflight_Sim Moar spacecraft go brrrrrrrrr. Also, do decouplers work? Just asking
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Alex_Dinu
Alex_Dinu@Alex_Dinu11·
@Spaceflight_Sim Nice! Wonder if you can add an airlock type thing and a bigger crew module.
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Spaceflight Simulator Official / Stef Moroyna
Reentry effects preview! Still very much WIP. I plan to add sparks and glowing/burning chunks of metal flying off when parts are getting damaged.
Spaceflight Simulator Official / Stef Moroyna tweet media
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