Pierpiero

762 posts

Pierpiero banner
Pierpiero

Pierpiero

@TheCreepyDev

Solo dev making games! Horror 👻 maybe. Weird 🎲 for sure!!! MAZY: 🚀https://t.co/aLrKFgwqU8 Too Many Bots: 🤖https://t.co/cwq6Agdkn4

参加日 Şubat 2019
331 フォロー中190 フォロワー
BLIGHTEN | Wishlist on steam
BLIGHTEN | Wishlist on steam@blightSoftware2·
from a DOOM mod to a full game its been a journey for sure. Thanks to the 6000 people who played the playtest! I'll be wrapping it up soon so play it if you haven't yet!
English
2
17
128
2.7K
Rino🚀
Rino🚀@RinoTheBouncer·
Who else does this?😅🚀
Rino🚀 tweet media
English
314
57
807
37.1K
Pierpiero
Pierpiero@TheCreepyDev·
@CodeRed_dev People keep saying that if you self-publish, you are indie. But even Valve self-publishes their games, so Valve would be indie. And Microsoft too.
English
0
0
0
375
CodeRed
CodeRed@CodeRed_dev·
I don't why AA devs pretend like they are Indie. A studio of 30 ex Ubisoft developers and 30 million in funding and a guy in his basement, they are totally the same.
English
49
41
684
22.1K
Rino🚀
Rino🚀@RinoTheBouncer·
Would you?😭🚀
Rino🚀 tweet media
English
628
40
1.4K
99.5K
Pierpiero
Pierpiero@TheCreepyDev·
@Sosowski So you have a better chance to avoid jail by evading taxes 🤔 Ok, don't listen to me 😅
English
0
0
0
84
Sos Sosowski
Sos Sosowski@Sosowski·
In Poland, if you make an indie game that flops, you go to jail. Not kidding. If you have a company, you need to pay obligatory "insurance" that's 5% of income but NOT less than ~500 euros a month. You don't make enough to pay? They auction off your stuff or you go to jail.
English
118
76
4.4K
230.7K
Pierpiero
Pierpiero@TheCreepyDev·
@Dadbod_Games What??? 122 endings??? I should have 20 lives to unlock each ending :) Anyway, did you try to contact Steam support to ask for a specific solution?
English
0
0
1
88
Stefan (dadbod games)
Stefan (dadbod games)@Dadbod_Games·
I just found out Steam only allows you to register 100 achievements for your game. That's an issue since I.T. Never Ends has 122 unlockable endings as of right now. Plus easter eggs and stuff that I, ideally, would also like to give you guys achievements for. Not quite sure how what to do about that? Do any of you guys have any cool ideas? Happily taking suggestions. #steam #gamedev #indiegame #toomanyachivements #Igot99achievementsAndThen1
Stefan (dadbod games) tweet media
English
11
0
10
908
Pierpiero
Pierpiero@TheCreepyDev·
@Revvalution_St Trying something completely new is risky because if your mechanics are too original it might be hard to find the right audience and players don't know what to expect... but if this happens you are probably creating a new subgenre, which is good :) Anyway, don't give up.
English
1
0
1
194
Mr_Revva
Mr_Revva@Revvalution_St·
My new game is my biggest failure. I've never had such terrible results. The worst part is that I wanted to try something new, and this game completely exhausted me. Experiments are evil! I need a big break to recover😔 #game #indie #horror
English
17
0
39
3.6K
Pierpiero
Pierpiero@TheCreepyDev·
@DrGeraud Congrats! Just watched your trailer... it's crazy 😂
English
0
0
1
688
Pierpiero
Pierpiero@TheCreepyDev·
@GorillaRogueGam @Rargarr1 @DevLand95213410 Yes I know and I use AI myself to help me with coding. I was just saying that using AI as a tool to help is fine in my opinion, but I know people selling books completely written by AI and the point there is that those books have no value for humankind.
English
0
0
0
9
Gorilla Rogue A.I.
Gorilla Rogue A.I.@GorillaRogueGam·
You do realize that human artists utilize A.I. as a tool in their very human artist workflows don’t you? Digital photography, digital art, CGI is all “generated by a machine” but human artists use these techniques in their workflow. A.I. is no different. A.I. doesn’t create finished works. Artists who utilize A.I. in their workflows leverage different programs to create various peices of their creation. A.I. empowers artists to be completely independent and not rely on other humans and not be restricted by budgets/funding and gatekeeping from studios or investors. People who assert that A.I. “does all the work” clearly have no clue how artists utilize these tools in their workflows and the tremendous work, skill, talent and effort that it takes to wield these tools to create various aspects of their creation.
English
1
0
0
18
Gorilla Rogue A.I.
Gorilla Rogue A.I.@GorillaRogueGam·
If they don’t want to play games that utilized A.I. in the workflow then it is gonna be their loss. Because most games by big studios are already embracing it fully and many indie devs are following suite. Anti-A.I. people aren’t gonna fair well in the near future. A.I. is gonna be EVERYWHERE and in EVERY major movie and game. What matters is if the product is good or not. How it was made is irrelevant.
English
2
0
0
83
Blue Thunder
Blue Thunder@BlueThunderReal·
This solo dev made a fully open world GTA set in 1970's Istanbul and it looks incredible 🔥 ✅Inspired by GTA 3 and Vice City, you'll explore a historically accurate Istanbul set in the 1970's ✅Cars have realistic, weighty physics to accurately represent the vehicles of the 70's ✅Can perform low paying crime-based jobs for cash, or just go on a rampage with a full blown wanted system ✅Police will pursue you, attempt to arrest you or just gun you down It's called Alaturka and it's coming soon!
English
11
28
329
30.2K
Pierpiero
Pierpiero@TheCreepyDev·
@walaber I don't think a 60fps limit makes a big difference in a UI-based game and anyone contesting this will be blocked, banned and even tortured 😅
English
0
0
2
817
Walaber
Walaber@walaber·
This is for my coding game where you edit code and occasionally rotate a 3D view of your code's output. gotta appreciate their commitment tho.
Walaber tweet media
English
129
110
6.7K
398.3K
Pierpiero
Pierpiero@TheCreepyDev·
@HuluCatsGames I like the aesthetics. As for the camera bob I'd try smoothing it out a little.
English
1
0
2
24
Pierpiero
Pierpiero@TheCreepyDev·
@StormishStudios I like it! I'd probably try adding a filter to increase the contrast between light and dark to see how it looks.
English
0
0
0
19
Elementallis
Elementallis@elementallis·
Only 3 days until launch!! 😱 I'm super excited but also very tired, please wishlist Elementallis and buy it in 3 days 😂
English
34
66
773
31.4K
Pierpiero
Pierpiero@TheCreepyDev·
@elementallis 7 years? Wow, that's such a long journey! Wishing you the best with the launch 💪
English
1
0
1
158