MEGA
827 posts


@Beef_Backup @Pirat_Nation Must be the same slop fueling those terminally online takes of yours.
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@Ajsly7 @Pirat_Nation Ngl Stellar Blade and Pragmata has a lot of similarities
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@Pirat_Nation For anyone that has played Stellar Blade, there is music from the ost called Abyss Levoire, play this while you play Pragmata, it surprisingly fits the mood well.
youtube.com/watch?v=l3anlR…

YouTube
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@Pirat_Nation Weak numbers for a Triple A game. Probably because it looks like an incredibly generic third person shooter, only clumsier in gameplay and with girldadslop to attract MUH HEKKIN WHOLESOME R*DDIT. The slavebrains bought it just to positively review it, whether or not it's good.
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@OtakuPride34 When Doctor Doom rises… even the Avengers look like they’ve already lost.
This isn’t a battle it’s the end. 🔥 #AvengersDoomsday

Taiwan 🇹🇼 English

Grown ass women used to really be thirsting over this 13 year old dude
Old Internet@OldInternetFeel
Justin Bieber in 2010
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@Godswasright @Okami13_ Where do most sales come for single player games ? Ps or pc ?
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@clanka9000 @oliver_drk @FumeGaming95 If anybody connects Crimson Desert with Black Desert Online you have to be genuinely retarded and never played any of the games.
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@oliver_drk @FumeGaming95 Crimson desert is a new IP and slay the spire 2 is an indie game. Keep coping tho
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The typical Steam player puts a much anticipated game on wishlist and... waits for a 80% fire sale (despite good reviews for Replaced).

REPLACED - Out Now!@REPLACEDGame
REPLACED has been wishlisted over 1 million times! 🤯 Thank you so much for the support, and we can't wait for you to play REPLACED today at 4 PM CEST / 7 AM PDT
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@Keemotionx @getfkedbozooo Brother you use Ai slop as your profile picture, You can't be saying that.
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The new map DE_SPLINTER just dropped today by @FMPONE , here’s a quick tour. This might be one of the best-looking maps in all of @CounterStrike .
FMPONE@FMPONE
DE_SPLINTER has arrived for @CounterStrike 🇨🇦🪵 (link in replies)
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@DripGodRagna @KalZ_5 I dropped it at ep 7, thang God I did that shit sounds awful
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This anime was funny as fuck until it wasn't 😭✌️
AnimeFusionX@Ani_FusionX
This is the type of shit you do to your bro and not a woman😭
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@YedekoyuncuKen @pbzero_official Are you illiterate or something? Can't you read subtitles? (I'll be reading them too) English is okay, but to properly enjoy these games, it's best to play in the original audio with subtitles, unless reading isn't your thing.
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@SurelyNotMEGA @pbzero_official The game's main language is Chinese. Why are you learning Chinese?
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Phantom Blade Zero is currently in the intense, final stages of development. With the time we have left, we are pouring every available resource into pushing every aspect of the game to the absolute limit of our capabilities.
We are fully aware that a profound technological revolution is unfolding around us. However, to this day, every single piece of content in our game has been crafted by the hands of real artists. We will not use AI visual tech that could alter our artists' original creative intent.
Our character models are built upon 3D scans of our phenomenal cast, who also provided the facial capture performances. The voice acting in both Chinese and English has been meticulously refined by our dedicated actors and directors, complete with full lip-syncing for both languages.
The prototypes for our weapons are drawn from the vast arsenal of traditional Chinese weaponry. Sometimes, to better understand how a weapon's weight and length impact movement, we have master swordsmiths forge real replicas.
Our combat is motion-captured by over twenty highly experienced martial artists. To capture the most authentic kung fu techniques, we consult directly with the masters and inheritors of traditional martial arts schools. When we needed authentic swordplay, we invited sword masters from Mount Emei; when we needed lion dance choreography, we brought in lion dance masters from Guangdong.
Of course, we also visited many stunning locations across China, from ancestral halls in Fujian to ancient towns in Zhejiang, and even old steel factories in Beijing. We scanned these places and reimagined them in unexpected combinations to build something truly original: the visual identity we created and defined as Kungfupunk.
The game also features a series of guiding maps. These are not AI-generated, nor are they digital paintings at all. They were hand-drawn using Chinese brushes and Xuan paper (rice paper) by young artists from the Chinese Painting department at the Central Academy of Fine Arts (CAFA).
We firmly believe that human artistry is not merely a means for creating value; it is the value itself.
S-GAME didn't just hire a group of developers to make a game; rather, in our pursuit of continuously building an exceptional, passionate team, we decided to make a game that everyone here could be deeply proud of.
We can't wait for you all to experience that difference in Phantom Blade Zero in just a few months. Thank you!
Soulframe
S-GAME CEO / Creator of Phantom Blade Zero




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