
Vertex Mode
111 posts





The headline always is "Game development in the US is very expensive therefore 300M budget". What they don't say is not the US, its a few cities where game dev in concentrated. I know city life is cool, but a big reason for high budgets is because studios willingly chose the most expensive cities in the US. Just as an example to have the same level of life I have in rural Texas I would need 3X my salary if I moved to Cali or NY or Seattle.

Because no one can afford to go out and hang out at a bar because the economy is shit.









In the coming days, employers will see a stream of resumes of once-in-a-lifetime quality folks. An important thing to understand is that Epic never lowered our hiring standards as we grew, and the layoff wasn't a performance-based "rightsizing" as companies call it nowadays. It's a sound bet that anyone with Epic Games on their resume is in the top few percent of their discipline.

Come on. I get that people are angry, but this isn’t even close to how real companies work. Anyone who has run even a small business knows the biggest cost is always payroll. And in big companies, executive salaries usually account for maybe 2–4% of the budget


Quick! My massive large company is falling apart! Someone help me budget this :( Game Servers: $2,000,000 Dev Equipment: $13,500,000 Employee Salaries: $56,000,000 CEO Salary: $1,000,000,000






Yeah, this is our indie game ✨












