
CodeMatrix
1.9K posts

CodeMatrix 리트윗함

Learn Coding by playing games 🎮
1. Kubernetes
k8sgames.com
2. DevOps
devops.games
3. Linux
overthewire.org
4. Git
ohmygit.org
5. Python
codecombat.com
6. CSS & HTML
codepip.com
7. Cybersecurity
picoctf.org
8. Mobile Coding (like Duolingo)
sololearn.com
9. For Complete Beginners
scratch.mit.edu
10. 25+ Programming Languages
codingame.com
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CodeMatrix 리트윗함

WARDOGS 1-Month GIVEAWAY.
To show our appreciation for your support, we’re giving away a custom NVIDIA RTX 5090.
To enter, complete the following:
▫️ Sign up for Playtesting
▫️ Wishlist WARDOGS on Steam
▫️ Repost this giveaway video on X
Sign up here:
community.wardogs.com/signup/communi…
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@sketch_macaw could you start updating your asset packs for Hytale on the pre-release branch? We’re using a lot of your furniture and noticed the asset pack doesn’t seem to work on pre-release anymore, so it might also break on release.
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@DeveloperTobi @pxl_panda To be fair that only Works when you don’t aggregate multiple files in one together and custom stuff is also not rendering
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Some good news for modders making custom UI: we have just published a vscode extension that we have already used internally that adds some basic syntax highlighting for our .ui file format that is now directly available in VS Code marketplace.visualstudio.com/items?itemName…


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@DevSlashNulled Even when there is no certificate, you can still release it on Mac because you can still install and play it 👀
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@KweebecCorner IMHO the goal should be to have new Games that are not only copy paste from MC because in the end even if the Game has some points like MC it’s not the same and now is the best time to think outside of the box
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@me_codematrix @Simon_Hypixel @Hytale Account IDs will not be transmitted to the servers. Game Profiles are totally independent game licenses and servers can't determine a connection without the player actively creating such an association.
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@Simon_Hypixel @slikey @hytale Is the account ID that is currently available under the account management section the ID that will be used on the server side, or does every game profile have its own ID?
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We now added a roadmap section to our website to share some internal insights into what we're currently working on and what our future goals are stay tuned! 🔥
#Hytale #HytaleServer #HytaleCommunity #HytaleNews #VoxelGames #Sandbox #Europe @Hytale

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Arena Breakout Infinite@ArenaBreakoutPC
Because of the drop delay, we are giving away 100 beta keys to our beloved players. Here's how to catch one: 1⃣️Like 2⃣️Follow us 3⃣️Retweet and tag a friend Event Ends MAY 23 Thank you everyone for your support and feedback along the way. #ArenaBreakoutInfinite
QAM
CodeMatrix 리트윗함

Taking in all homeless shooter looter!
With a big wave goodbye to #Tarkov today, we’re here to welcome you to #Kamona.
If this video gets 5000 retweets, 10,000 more test slots will be added to our servers—don’t tell the boss!
Escape from ______, welcome to Kamona.
#ABI #ArenaBreakoutInfinite
Arena Breakout Infinite@ArenaBreakoutPC
The Arena Breakout:Infinite Closed Beta is set for PC/Steam on May 8th. Experience true immersive tactical miltary realism.Shape the battle to come by getting early access at arenabreakoutinfinite.com. #ArenaBreakoutPC #ArenaBreakoutInfinite #ABI
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Curiosity doesn't belong to humans only.
This is the moment an orca carefully investigates a human baby.
[📹 Collab]
twitter.com/i/status/17497…
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@starbuxman @springcentral @springboot did you see the missing whitespace on the main spring.io site? between return and the string :D

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Starting from @MockitoJava 5.6.0 in addition to @Mock, you can use @Captor on JUnit 5 test method parameters.

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CodeMatrix 리트윗함

Answered a @SpringModulith question: “How to organize the project structure of a REST API service?” Careful, might contain references to onions and hexagons. 😬🍃📦 github.com/spring-project…
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CodeMatrix 리트윗함
CodeMatrix 리트윗함

New Post: UUID vs. Sequential ID as Primary Key buff.ly/3YRkFrz
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