josh

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josh

josh

@superfunc

making games @yoyogigames @glitchcityla past: @thatsnomoonent @nvidia @netflix @disneyanimation cave+milestone+topre fan (ラジルギ・イルべろ・虫姫さま・東プレ) EN+日本語🆗

Los Angeles, CA 가입일 Nisan 2018
1.2K 팔로잉1.1K 팔로워
josh
josh@superfunc·
looking to sell my dfk bl pcb #shmup mutuals lmk if you're interested
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josh
josh@superfunc·
@chriswade__ oldie but goodie (tm: black and tm ps3)
GIF
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Chris Wade 🌭🐸
Chris Wade 🌭🐸@chriswade__·
Thinking about car games that are not racing games… which should I know about?
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Tim Browne
Tim Browne@N1tch·
Any indie games out there looking for up to $100k in project funding? Hit me up! (This isn’t a grant, just to be clear)
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josh
josh@superfunc·
new compiler daemon idea, nice live coding for C tui inspiration + font by @usgraphics video on masto (bird site uploader doesnt work): @superfunc/113121083918915053" target="_blank" rel="nofollow noopener">mastodon.gamedev.place/@superfunc/113… #playdate
josh tweet media
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josh
josh@superfunc·
astrobot is v cute
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Víctor Alonso
Víctor Alonso@victoralonso_es·
Here's a small Interview talking about my new photobook- The Last Game Centers 最後のゲーセン [English Subs] linktr.ee/losultimosgame… hope you like it and please share and RT all you arcade lovers!!!!!!
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Pramod Somashekar
Pramod Somashekar@pr4m0d·
I am selling a 100% authentic, legit Akai Katana CAVE board today. It is on the CV1000-D platform. I store my CV1000 boards in shockboxes, so you get that too. Serial verification: cavedb.com/arcade-games/a… $6250 PayPal F&F, message me on discord if interested, RT appreciated.
Pramod Somashekar tweet mediaPramod Somashekar tweet mediaPramod Somashekar tweet mediaPramod Somashekar tweet media
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Ryan C. Gordon
Ryan C. Gordon@icculus·
The SDL3 GPU API has landed in main! I don’t think Sam and I realized how much heavy lifting we would be doing on the rest of SDL3 when I originally conceived of the GPU project, so I’m grateful that Ethan and his team took charge of this work.
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josh
josh@superfunc·
huge accomplishment from @flibitijibibo, my pal cosmonaut et al a cross platform gpu layer is a _huge_ boon for SDL3 and adds (to me) the last major puzzle piece to SDL (bonus points if @TylerGlaiel s frame pacing goes in too tho :) ) github.com/libsdl-org/SDL…
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josh
josh@superfunc·
@LostPixel17 @ocornut fwiw, they have acknowledged their use of LLVM for the basis of their toolchain and contributed back to the linker youtube.com/watch?v=9_7exO… not saying they couldnt do better, but its not so black and white
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YouTube
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Nikhil
Nikhil@LostPixel17·
@ocornut It's a damn shame they don't even say for once how dependent they are on open source tools. They have bullied people and corps for even petty things for using their ™️, but don't openly acknowledge this
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Omar 🍋
Omar 🍋@ocornut·
This screenshot has two things: - Tears of the Kingdom is using Dear ImGui, which I sort of knew but didn't have public proof of. - but mostly: Nintendo use tools to track who placed certain objects in the world, in order to facilitate tracking/discussing intent among designers.
ニカイドウレンジ@R_Nikaido

宮本茂氏がゼルダ開発中に「この石をここに置いたのは誰や?」って尋ねたけど結局誰も名乗りを上げずに怒った、みたいな話が記憶に残ってる。たしか「責任や意図がない」みたいな話だったかな? それはそれとして、今回のCEDECティアキン講演では石を置いた人が誰か分かるような機能が搭載されてた。

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