Orazio Gallo

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Orazio Gallo

Orazio Gallo

@0razio

Principal Research Scientist at NVIDIA, having fun with low-level computer vision perception. Beach volleyball fanatic. Views are my own.

Katılım Mart 2009
446 Takip Edilen1.2K Takipçiler
Orazio Gallo
Orazio Gallo@0razio·
If you're at #CVPR2025 don't miss @YiqingLiang2's talk on our scene flow estimation work, which was also a CVPR Best Paper Award nominee! Collaboration between @NVIDIAAI and @BrownUniversity
Yiqing Liang@YiqingLiang2

Heading to Nashville for @CVPR ! 🎸 I’ll be presenting the @nvidia internship project — “Zero-Shot Monocular Scene Flow Estimation in the Wild” (Best Paper Candidate) 🗓 Sunday, June 15 🕘 Poster + Oral Presentation: Morning session 🔗 research.nvidia.com/labs/lpr/zero_… #ComputerVision #SceneFlow #NVIDIAResearch #3DVision #CVPR2025

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Orazio Gallo
Orazio Gallo@0razio·
I'm very excited about this work led by @bowenwen_me, in which we show that high-quality synthetic data and architectural design choices that allow scalability can really push the envelope of stereo-based depth estimation.
NVIDIA AI Developer@NVIDIAAIDev

Could #AI revolutionize stereo depth estimation? Utilizing a massive dataset of stereo pairs, FoundationStereo is designed as a foundation model with strong zero-shot generalization and automatic self-curation pipeline. Details from #NVIDIAResearch ➡️ nvlabs.github.io/FoundationSter…

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Orazio Gallo
Orazio Gallo@0razio·
Proud of this project led by @daniel_lichy. FoVA-Depth is our answer to a problem we experience in many projects: for uncommon cameras, eg fisheye, we don't have as much training depth data as we do for pinhole cameras.
Daniel Lichy@daniel_lichy

🚀 Excited to release the code from our #3DV2024 oral presentation: FoVA-Depth: Field-of-View Agnostic Depth Estimation for cross-dataset generalization! 📊 🔗 Project details: research.nvidia.com/labs/lpr/fova-… 🔗 Code: github.com/NVlabs/fova-de… (1/8)

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Dmytro Mishkin 🇺🇦
Dmytro Mishkin 🇺🇦@ducha_aiki·
Is there any RandomRescaledCrop augmentation, which also updates the intrinsic matrix?
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Orazio Gallo
Orazio Gallo@0razio·
📢Doing 3D learning on datasets captured with different camera/image models, eg a mix of pinholes and fisheyes or ERPs? With #nvTorchCam write the code once and forget about it, and you can even batch them all together! github.com/NVlabs/nvTorch… Let us know what you think!
Daniel Lichy@daniel_lichy

🎉 Thrilled to introduce nvTorchCam, our new #PyTorch library designed to support the development of models using camera geometry like plane-sweep volumes (PSV) and related concepts like sphere-sweep volumes or epipolar attention, in a camera model-agnostic way! 🚀 🔗 Code: github.com/NVlabs/nvTorch… (1/6)

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Orazio Gallo
Orazio Gallo@0razio·
I'll be at @3DVconf next week and I'm hiring! Flag me down if you'd like to join my team to do some cool research on low-level computer vision perception and/or image-based modeling/rendering at NVIDIA! But also, feel free to stop me to say hi :)
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Orazio Gallo
Orazio Gallo@0razio·
@IEEE_TCI is now posting spotlight talks for recently accepted papers on its YouTube channel! No time to read the paper? Check out its spotlight!! youtube.com/playlist?list=…
IEEE Trans. on Computational Imaging@IEEE_TCI

"Annealed Score-Based Diffusion Model for MR Motion Artifact Reduction" by @okt0711, @jung_sukyoung et al. from @kaist_ai and @cnuh01. In a rush? No problem, here's a 5-minute talk on it: youtu.be/LbgMeRKa5kk Or check out the paper: ieeexplore.ieee.org/document/10375…

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Orazio Gallo
Orazio Gallo@0razio·
We have research #internships roles at @NVIDIAAI!! Reach out if you're in a PhD program, and are interested in anything 3D (e.g., monocular/multi-view depth estimation, SLAM, SfM, etc.), anything optical/scene flow, anything novel view synthesis.
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Rafal Mantiuk
Rafal Mantiuk@hdrsci·
Our 2011 HDR_VDP-2 paper received the Test-of-Time Award from SIGGRAPH for "a significant and lasting impact on computer graphics and interactive techniques over at least a decade" blog.siggraph.org/2023/07/siggra… HDR-VDP-2 project page (updated): hdrvdp.sf.net
Rafal Mantiuk tweet media
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Orazio Gallo retweetledi
Pavlo Molchanov
Pavlo Molchanov@PavloMolchanov·
At NVIDIA Research, we are seeking research intern candidates who are interested in the topic of Large Language Models (LLM) compression: pruning, sparsity, architecture design, efficient training, and architecture search. Please submit your CV here: bit.ly/intrs
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