100drips

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100drips

100drips

@100drips

Berlin Katılım Haziran 2017
422 Takip Edilen6K Takipçiler
100drips
100drips@100drips·
@Alchemist He was such an uncompromising artist and his albums are among the best concept albums of all time. Thanks Ka for contributing your work. RIP.
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Alchemist Type Beat
Alchemist Type Beat@Alchemist·
I always called him a living PROPHET because thats what he was to us. Me and Roc always said when KA rapped it was like he was delivering his words from the top of a mountain off a stone tablet. The truest man and artist i have ever been lucky enough to cross paths with. There is so much i want to say. It was an honor to call you a friend and comrade . Thanks Roc for connecting us. KA, you made all of us better. My condolences to the family. Rest easy Kaseem Ryan aka BROWNSVILLE KA . Till we meet again 🕊️
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hewa
hewa@SueSuemejack·
My brother gave me an old Nintendo Switch, but I don't play video games so I don't know what games to play.
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100drips retweetledi
Kittey 🐈
Kittey 🐈@LowOrbitCat·
Tried rendering with @100drips #PSX render presets, really liking how it looks!
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puff
puff@puff_art·
@100drips @bipmatt i'd be very interested in seeing how this was done too if possible :)
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100drips
100drips@100drips·
@MystiriEX Not sure. I'll might clean this up and put a small price tag on these. But if you send me a DM I can give it to you
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MystiriEX
MystiriEX@MystiriEX·
@100drips @M3_an3 @bipmatt How do you plan on releasing the final version if you don't mind disclosing? Something like this and your texture warping method would be amazing for some animations I want to make.
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100drips
100drips@100drips·
@bipmatt i've seen this tutorial :) my first approach was really similar. but transforming from object to camera space is indeed more performant. i am currently not sure how to realease these, as it not really plug an play. but if you are interested, i can send the file via DM
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BIPMATT
BIPMATT@bipmatt·
@100drips Performance seems good aswell. The best approach i found todate was youtu.be/xrUNbcjaY3w but fps isnt great. Are you going to put this up on gumroad? I would be down for buying this and texture warping. thanks
YouTube video
YouTube
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100drips
100drips@100drips·
the idea is simple: transform object to camera space, do the snapping, and then transform back to object space
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hewa
hewa@SueSuemejack·
I won't look for a job until my savings run out.
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100drips
100drips@100drips·
i know, it doesn't look very impressive 😂 but i was so thrilled to finally got this to work
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100drips
100drips@100drips·
the idea: multiply the UVs in vertex stage/geometry nodes by the view distance. Then undo this in fragment stage/shader nodes by dividing the distance from the scaled UVs.
100drips tweet media
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100drips
100drips@100drips·
made an inspector component to quickly change appearance for my terrain generator #unity #gamedev #b3d
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David Mcsween
David Mcsween@3pointedit·
Rehab starts today letsgo!
David Mcsween tweet media
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100drips
100drips@100drips·
Procedural landscape generation made with Geometry Nodes in Unity with the awesome BEngine plugin from @mifth1982 Generating geometry is cool, but the really usefull thing is working with prefabs, so it is possible to use GPUinstancing for grass etc... #b3d #unity3d #gamedev
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