TheDuke2007

19 posts

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TheDuke2007

TheDuke2007

@2007duke1

YOUR TAKING TOO LONG

Katılım Mayıs 2022
16 Takip Edilen6 Takipçiler
TheDuke2007 retweetledi
REMOTERune
REMOTERune@REMOTERune·
That's right! I am proud to announce that REMOTERune will be releasing publicly in Open Beta on August 1st 2026! Closed Beta testing starts on June 12th, and applications open THIS SUNDAY. See you in the Void.
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TheDuke2007 retweetledi
REMOTERune
REMOTERune@REMOTERune·
Join us tomorrow on @McMistrzYT's YouTube channel for the premiere of a 10-minute feature presentation for REMOTERune!
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TheDuke2007 retweetledi
REMOTERune
REMOTERune@REMOTERune·
The future is looking dark. Visit @REMOTERune on April 30th at 7:30 PM GMT and attend a special presentation about the game.
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TheDuke2007 retweetledi
REMOTERune
REMOTERune@REMOTERune·
The Void is devoid of you. Visit @REMOTERune on April 30th at 7:30 PM GMT and attend a special presentation about the game.
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REMOTERune
REMOTERune@REMOTERune·
Modding has now been largely implemented into REMOTERune. Character mods can now be created, and then viewed in-game via the Mods button in the Main Menu! A utility to create and preview your own character mods will be available on the website in the near future.
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REMOTERune
REMOTERune@REMOTERune·
Work is currently being done on the Custom Character API implementation for REMOTERune. Details about how the modding API works will be published on remoterune.net relatively soon.
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REMOTERune
REMOTERune@REMOTERune·
Hope he's okay after all this time. It'd be devastating for everyone if anything happened to him.
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TheDuke2007 retweetledi
REMOTERune
REMOTERune@REMOTERune·
We just wrapped up Alpha Testing session 2! This session was focused on identifying common bugs in the Battle Controller. We have managed to find over 30 of those, and all of them are currently being patched up. Would you like to see a Highlights Reel of this session as well?
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TheDuke2007 retweetledi
REMOTERune
REMOTERune@REMOTERune·
REMOTERUNE HAS REACHED 100 FOLLOWERS!! In celebration, I have recorded a preview of a very, VERY overdue UI update, which you can see in the video below... check it out!!
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TheDuke2007 retweetledi
REMOTERune
REMOTERune@REMOTERune·
Jevil is now fully playable from start to finish and 95% complete, with the only remaining work to do being balancing and testing. The fight works with no major bugs or glitches. My networking engine, created for the mod, is now around ~80% feature complete and most major bugs and glitches (related to battles) have been patched. I will be uploading footage of me, @2007duke1 and @Emer2ldd beating Jevil using violence in the current version of REMOTERune onto my YouTube channel as well as this Twitter account later today. As of now, we are in a very exciting point of REMOTERune's development, as I have managed to get through most of the difficult parts of the process, such as laying down the groundwork, rewriting Toby's code, etc. Going forward from here will hopefully be smooth, and I hope I can release a viable product to you all as an Open Beta sometime around March or April. ❤️ Thank you, everyone, for your support thus far. It is truly an honour for me to be able to make this mod a reality.
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TheDuke2007 retweetledi
REMOTERune
REMOTERune@REMOTERune·
Here is the promised completed Jevil playthrough video! Keep in mind there are still some visual bugs in his attacks, but they are fully functional otherwise. Thank you to @Emer2ldd for accompanying me in this video!!
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REMOTERune
REMOTERune@REMOTERune·
Choo, choo! That's the sound of the incoming train. Where would you like to go?
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REMOTERune
REMOTERune@REMOTERune·
If you had the option to choose one character from vanilla DELTARUNE to be added into REMOTERune, who would you choose? 👀
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TheDuke2007 retweetledi
mc-intosh
mc-intosh@McMistrzYT·
we're planning to open up closed beta tests for REMOTERune later this week and possibly start open beta testing next month... sorry that the mod is taking a bit to make, but we're making steady progress...
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