25TH | Building KessenPvP ⚔️

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25TH | Building KessenPvP ⚔️

25TH | Building KessenPvP ⚔️

@25THPRMR

low quality shitposter turned low quality builder | not a prompt engineer but a sloperator | 2x hackathon winner | building @rando_os | @kessenpvp

I was in Electrical Katılım Şubat 2022
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25TH | Building KessenPvP ⚔️
ONE LAST BAR is out on @wavedash Strip dead infrastructure, bank the haul, push further into the dead zone. One entity hunts you as you lose bars. The other only moves while your signal is strong, and only when you look away. No signal. No extraction. Play free 👇
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Kaito AI 🌊
Kaito AI 🌊@KaitoAI·
intern wants to know which projects go Katalyst first. what's your wish list? 👇
Kaito AI 🌊@KaitoAI

Introducing Kaito Katalyst, a new reward layer for creator campaigns, where projects pay for what creators actually drive. This is the closest thing yet to the model many of you have been asking for, rebuilt with a better mechanism underneath and in line with platform rules. Built on Kaito's latest intelligence infrastructure, projects can attribute rewards using a flexible set of criteria, including mindshare, clicks, sign-ups, deposits, in-platform activity, and more. It is powered by our broader data agreement with X, our verification architecture with @Brevis_zk, and proprietary attribution infrastructure built in-house. We have spent the past two months piloting Kaito Katalyst with AI labs, consumer AI apps, smart hardware companies, and businesses across crypto and finance. Several are already in test mode, with some launching imminently. For TGE projects, we are also introducing a dedicated format with no service fee. Instead, projects put up a refundable deposit alongside the reward pool, so creators know the funds are committed before they post. Each campaign publishes its token allocation pool and vesting terms upfront, so creators know exactly what they are earning and when. 80% of each token pool goes to the creators who drove the results, while the remaining 20% goes to $KAITO stakers and YT-sKAITO holders on @pendle_fi. Long-term holders and Yapybara holders earn a multiplier for their commitment. This brings back the Stakedrop mechanism we have run since 2025, accruing significant value to the broader Kaito ecosystem - equivalent to a ~136% annualized return. The market structure may look different from the last cycle, though our biggest opportunities have always come from experimental breakout projects - the very teams this format is best suited for. It allows promising projects to get bootstrapped without an upfront cost, gives more creators access to real opportunities, and enables those backing Kaito to share the upside. The same structure can also extend beyond traditional token launches to tokenized equity projects willing to use tokens or equity to accelerate their growth. If this sounds relevant to your project, reach out to our team today. Much more on the way.

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Caben
Caben@cabenX·
there sooo many things going on right now and it's really exciting, a lot of things to learn and discover to make it short: 1. I've been talking a lot with close friends I met in the web3 space and they gave me a lot of tips/alphas 2. It's time to use AI to it's fullest
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25TH | Building KessenPvP ⚔️
it’s 3am. i’m scrolling x for ai arguments, games to be precise. i see games made entirely by native devs and i see games made by ai dev the quality is clear, native devs nuke ai devs. the gap is still far albeit the requirements to create getting smaller you cannot outbuild a native game dev that has passion for what he is making, putting his time and all into the story, art, music etc. there’s just something missing. what is it?
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AzFlin 🗿
AzFlin 🗿@AzFlin·
the reality of web3 gaming is there just isn't enough users for a game to break out, you have to sell to traditional web2 gaming audiences here's what i changed: • rebranded the name to be more palatable • removed login entirely. Web games require absolute minimum friction • added a new mandatory tutorial for new users. The first 10~ seconds onboarding in a web game is make or break. Whether they are able to even figure out how to play your game in a timely matter is crucial I know I have a genuinely fun game on my hands because I had a core group of people playing non-stop for months w/ extremely high retention But the web3 player base is incredibly small, and I want to take an honest stab at scaling this up. I'll have this stand alone site running for a while for beta-testing before I apply to big aggregators like crazygames and poki Play now: thronewars.gg
Throne Wars@throne_wars

Defense of the Agents is rebranding to Throne Wars⚔️ After a very successful run - 4 seasons, 50,000+ battles, and 4,000 players sent to war - the arena is transitioning to a web2 first vision, unlocking many more potential players. Changes are optimized for instant, zero friction gameplay: no login, revamped tutorial screen and a much more scalable backend. 🏰 Play now: thronewars.gg Note: $DOTA stays our one and only coin - no migrations, no new launches.

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Wavedash
Wavedash@wavedash·
Wavedash gives browser-native games a real home, not just a hosting bucket.
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wake
wake@middaywake·
would be fun to have a once a week game night with twitter homies where we hop in a vc and run some games who’d be down for something like that?
Chung@Chungx00x

@middaywake @playrelic yo can I play with u man

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Caben
Caben@cabenX·
I just realized something since I started to actually listen to people I trust, I'm making more and more money anyone experiencing/experienced the same ?
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Macc 🐍
Macc 🐍@macanthonyeke·
@25THPRMR cool stuff man.. it’s bad with sound effects tho 😂
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25TH | Building KessenPvP ⚔️
it’s with great pleasure i take on the role of CTO over at Rando. we both built something special and now we’re combining forces to even take it up a notch. Rando szn 🙂‍↔️
Rando@Rando_rewards

🎉Rando is acquiring BagsBrain.🎉 Two @bagshackathon winners, becoming one machine: Rando OS — the operating system for Bags creators. BagsBrain sees everything happening to your token. Rando does something about it. Automatically. On-chain. Provably fair. Details 🧵

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25TH | Building KessenPvP ⚔️
ONE LAST BAR is out on @wavedash Strip dead infrastructure, bank the haul, push further into the dead zone. One entity hunts you as you lose bars. The other only moves while your signal is strong, and only when you look away. No signal. No extraction. Play free 👇
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robot 2.0
robot 2.0@alightinastorm·
name one thing you want open sourced (MIT) whatever has the most votes, will be open sourced no strings attached 1. Terrain system 2. Road compiler and mesher 3. Procedural Buildings 4. Props 5. Post processing TSL shaders
robot 2.0@alightinastorm

if you want to know why it makes no sense to show updates every day anymore this is the scale and size of the threejs world i'm working on the terrain tools, road systems and props have all been reworked heavily (still some visual bugs) i mean, try to guess the size of it it'll happen :)

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Wavedash
Wavedash@wavedash·
Wavedash is for players who want to play immediately and developers who want fewer barriers between their game and the audience.
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