3DRahn
13 posts

3DRahn
@3DRahn
3D artist. Animator in training, learning Unreal Engine.
Katılım Ağustos 2023
134 Takip Edilen5 Takipçiler

Yeah, it does amplify the trend-seeking behavior since AI as we know it is nothing more than a sophisticated probability machine.
But in the end people still have agency and it's their job to choose a good name, someone lazy enough to choose a poor LLM suggestion as a name to their product would probably settle for a shitty name anyway, with or without AI.
Problem is that AI dev should be more focused on tooling and be less about one click, hands off stuff since people just cut corners and go for the easy route.
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@henningsanden @AnityEx Can confirm Substance Painter works fine for the most part on Steam, but it can't bake using GPU (at least it couldn't on Linux Mint around February when I tested it) - reason why I'm on Windows 11 right now.
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@AnityEx I thought that Painter wasnt being updated on Steam, is this not the case? Can you run the latest version?
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Rework of a quite old work. It's Kirenna, Sea Mage of Veruna, one of the four monarchs of Total Annihilation: Kigdoms, an old RTS from the late 90s.
Design wise, I kept the general original armor looks from the game, but added an ancient greek twist.
This was really fun, might get back to redoing the other monarchs (and actually finishing the one I left on WIP limbo!)
Entirely done in Blender and Substance 3D Painter.
#b3d #Blender3D #TotalAnnihilationKingdoms
Via @artstationhq artstation.com/artwork/lGb6NG

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Zone Ranger - Promo Cinematic and Character via @artstationhq artstation.com/artwork/L49vVv
#Blender3d #3dartwork #3danimation
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While I agree it would be nicer to have native solutions to those issues, Blender core issues are not that many. There are 3 (possibly 4) addons that are essential to my workflow, all the rest are nice and can be helpful, but if they stopped existing it wouldn't matter much in the grand scheme of things. They also don't break when there's an update, I think I had an issue once and I've been using Blender for 12 years. That said, get UVpackmaster!
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Adding endless addons to fix core issues just isnt a solution. The more addons you have, the more locked down to a specific Blender version you are since there's always a chance that the tools you use won't be updated.
Henning Sanden@henningsanden
If Blender had better UV tools, it would legit be one of the greatest modelling tools ever made
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This started as a blueprint course from @DruidMechanics. Then I decided to swap the course character with one I created a while back. Then I made custom animations, then started fiddling with how it felt in engine...and ended up with a full locomotion demo. This is the result (still WIP!): #gamedev #UnrealEngine5
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