BLITZ | 40%Flashkick

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BLITZ | 40%Flashkick

BLITZ | 40%Flashkick

@40Flashkick

I am 40%Flashkick, writer, amateur artist, and fighting gamer.

Niles, MI Katılım Nisan 2009
1.6K Takip Edilen418 Takipçiler
BLITZ | 40%Flashkick
BLITZ | 40%Flashkick@40Flashkick·
@AlexNoah89 Generic people don't appreciate the broader vision. They just want it to be what it is to them, and deviations from that make you a pariah.
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AlexNoah
AlexNoah@AlexNoah89·
@40Flashkick A problem people had with an axed Jump series, Dear Anemone, where they randomly killed a named character in the first chapter. Series didn’t last long or was received favorably either.
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BLITZ | 40%Flashkick
BLITZ | 40%Flashkick@40Flashkick·
Ya know I can sympathize with Gooseworx. I tried launching a comic once, had a guy support it financially, then immediately pull funding because his favorite character died in the first chapter. Fans turn on you hella quick.
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Ruby
Ruby@RubyEyedLala·
@40Flashkick The premise is very interesting I'm really looking forward to new episodes I quite enjoyed the first one
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BLITZ | 40%Flashkick
BLITZ | 40%Flashkick@40Flashkick·
On this question, I imagine there'll be characters who are more inquisitive, but also mature enough to understand when they can't be told the answer. Distrust will make a good plot point though.
PartiallyCatto 🏳️‍⚧️@ClawsFurHire

One question that I suddenly had about the world building of "GameOverse" is how exactly do they plan to be discreet about their mission in more competent game worlds? It is clear Gobbles and Flappers had worlds that don't quesiton anything (as they are kinda slow) but-

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AlexNoah
AlexNoah@AlexNoah89·
@40Flashkick I might be able to squeeze you in. I’ll have to look at my lease again.
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BLITZ | 40%Flashkick
BLITZ | 40%Flashkick@40Flashkick·
So, I gotta decide by Friday if I am or am not going to Combo Breaker, and that really depends on how my paycheck looks this Wednesday. Then I gotta sort my rooming situation and so on. @AlexNoah89 You going?
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Juno
Juno@pleinSolei·
deciding to block anyone that has any opinion at all on souls boss design. forget everything you know
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BLITZ | 40%Flashkick
BLITZ | 40%Flashkick@40Flashkick·
I have PL Blocked cause he's a cunt and I still can't escape him because everyone wants to clown on him or talk about him because he had a shitty take.
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BLITZ | 40%Flashkick
BLITZ | 40%Flashkick@40Flashkick·
@THE_COOL_KID93 It makes me think about how you can sometimes Punish Juri for exactly this by perfect carrying her fireball and neutral jumping.
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THE COOL KID93
THE COOL KID93@THE_COOL_KID93·
Pretty neat how Alex short hop can punish fireball drive rush 👀 At least now a person would have to be mindful that this option exist #SF6_Alex
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BLITZ | 40%Flashkick
BLITZ | 40%Flashkick@40Flashkick·
@FemShepFGC Right? The whole premise came to while watching wrestling. With how they bounce off the turnbuckle to do cool moves, I figured, why not make a momentum based fighter that gains power from picking up speed/dashing into/away from/through the opponent?
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PAR | BSAS | Fem!Shep 🔜 CB
I would like to see devs collectively begin to approach the design of controls around, “How do we make sure that as many people who WANT to play our game, can play it?” as opposed to, “How do we make sure that EVERYONE wants to play our game?” because everyone simply WON’T.
jonnitti@jonnittiFGC

I think we're getting close to the point to where fighting game devs realize that making execution easier doesn't make their game more popular

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